[PATCH 3/5] wined3d: Get rid of incorrect usage of "tex_unit_map".
Henri Verbeet
hverbeet at codeweavers.com
Mon Mar 13 09:04:38 CDT 2017
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[PATCH 3/5] wined3d: Get rid of incorrect usage of "tex_unit_map".
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Signed-off-by: Henri Verbeet <
hverbeet at codeweavers.com
>
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[PATCH 3/5] wined3d: Get rid of incorrect usage of "tex_unit_map".
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[PATCH 4/5] wined3d: Move legacy texture image unit range allocation to wined3d_gl_limits_get_texture_unit_range().
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