[PATCH 5/7] wined3d: Use interface blocks for shader inputs and outputs in GLSL 1.50.
Henri Verbeet
hverbeet at codeweavers.com
Mon May 8 08:07:11 CDT 2017
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
More information about the wine-patches
mailing list