--- dlls/d3d9/tests/visual.c | 8 ++++++++ 1 files changed, 8 insertions(+), 0 deletions(-) diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c index b376e9d..5ebd061 100644 --- a/dlls/d3d9/tests/visual.c +++ b/dlls/d3d9/tests/visual.c @@ -2567,8 +2567,11 @@ static void texdepth_test(IDirect3DDevice9 *device) color = getPixelColor(device, 638, 240); ok(color == 0x000000ff, "Pixel 638(100%% + 2 pixel) has color %08x, expected 0x000000ff\n", color); + /* Cleanup */ hr = IDirect3DDevice9_SetPixelShader(device, NULL); ok(hr == D3D_OK, "IDirect3DDevice9_SetPixelShader failed (%08x)\n", hr); + IDirect3DPixelShader9_Release(shader); + hr = IDirect3DDevice9_SetRenderState(device, D3DRS_ZENABLE, D3DZB_FALSE); ok(hr == D3D_OK, "IDirect3DDevice9_SetRenderState returned %s\n", DXGetErrorString9(hr)); hr = IDirect3DDevice9_SetRenderState(device, D3DRS_ZWRITEENABLE, TRUE); @@ -2722,6 +2725,11 @@ static void texkill_test(IDirect3DDevice9 *device) ok(color == 0x00ffff00, "Pixel 578/49 has color %08x, expected 0x00ffff00\n", color); color = getPixelColor(device, 575, 430); ok(color == 0x000000ff, "Pixel 575/49 has color %08x, expected 0x000000ff\n", color); + + /* Cleanup */ + hr = IDirect3DDevice9_SetPixelShader(device, NULL); + ok(SUCCEEDED(hr), "SetPixelShader failed (%08x)\n", hr); + IDirect3DPixelShader9_Release(shader); } static void x8l8v8u8_test(IDirect3DDevice9 *device)