From 94edea18c6c3be73ab39498cc448969881b2009b Mon Sep 17 00:00:00 2001 From: Maarten Lankhorst Date: Mon, 7 Apr 2008 15:44:51 -0700 Subject: [PATCH] quartz: Make wait time in DirectSound renderer receive slightly larger --- dlls/quartz/dsoundrender.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/dlls/quartz/dsoundrender.c b/dlls/quartz/dsoundrender.c index 0cfd163..e65ae12 100644 --- a/dlls/quartz/dsoundrender.c +++ b/dlls/quartz/dsoundrender.c @@ -188,7 +188,7 @@ static HRESULT DSoundRender_SendSampleData(DSoundRenderImpl* This, const BYTE *d /* Wait for enough of the buffer to empty before filling it */ if(buf_free < This->buf_size/4) { - Sleep(10); + Sleep(50); continue; } -- 1.5.4.1