From a0c5ff3041421569ce0c59f2da2073339af0e1f2 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Sun, 24 Aug 2008 23:43:26 +0200 Subject: [PATCH 2/3] wined3d: Move a TRACE up a few lines This way it still shows up if the adapter number is invalid --- dlls/wined3d/directx.c | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-) diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index c55d66c..98b15a3 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -1446,11 +1446,12 @@ static HRESULT WINAPI IWineD3DImpl_RegisterSoftwareDevice(IWineD3D *iface, void static HMONITOR WINAPI IWineD3DImpl_GetAdapterMonitor(IWineD3D *iface, UINT Adapter) { IWineD3DImpl *This = (IWineD3DImpl *)iface; + TRACE_(d3d_caps)("(%p)->(%d)\n", This, Adapter); + if (Adapter >= IWineD3DImpl_GetAdapterCount(iface)) { return NULL; } - TRACE_(d3d_caps)("(%p)->(%d)\n", This, Adapter); return MonitorFromPoint(Adapters[Adapter].monitorPoint, MONITOR_DEFAULTTOPRIMARY); } -- 1.5.6.4