From 3f7cf96d5b38d21d5389e5c7f2d00e3ce17a2c2f Mon Sep 17 00:00:00 2001 From: Tobias Jakobi Date: Wed, 10 Sep 2008 15:58:56 -0500 Subject: [wined3d] drawPrimitive: make primCounter an unsigned long --- dlls/wined3d/drawprim.c | 8 ++++---- 1 files changed, 4 insertions(+), 4 deletions(-) diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c index 5cf8f2b..dc43d77 100644 --- a/dlls/wined3d/drawprim.c +++ b/dlls/wined3d/drawprim.c @@ -1018,14 +1018,14 @@ void drawPrimitive(IWineD3DDevice *iface, /* Diagnostics */ #ifdef SHOW_FRAME_MAKEUP { - static long int primCounter = 0; + static unsigned long primCounter = 0; /* NOTE: set primCounter to the value reported by drawprim before you want to to write frame makeup to /tmp */ if (primCounter >= 0) { WINED3DLOCKED_RECT r; char buffer[80]; IWineD3DSurface_LockRect(This->render_targets[0], &r, NULL, WINED3DLOCK_READONLY); - sprintf(buffer, "/tmp/backbuffer_%ld.tga", primCounter); + sprintf(buffer, "/tmp/backbuffer_%lu.tga", primCounter); TRACE("Saving screenshot %s\n", buffer); IWineD3DSurface_SaveSnapshot(This->render_targets[0], buffer); IWineD3DSurface_UnlockRect(This->render_targets[0]); @@ -1036,7 +1036,7 @@ void drawPrimitive(IWineD3DDevice *iface, int textureNo; for (textureNo = 0; textureNo < MAX_COMBINED_SAMPLERS; ++textureNo) { if (This->stateBlock->textures[textureNo] != NULL) { - sprintf(buffer, "/tmp/texture_%p_%ld_%d.tga", This->stateBlock->textures[textureNo], primCounter, textureNo); + sprintf(buffer, "/tmp/texture_%p_%lu_%d.tga", This->stateBlock->textures[textureNo], primCounter, textureNo); TRACE("Saving texture %s\n", buffer); if (IWineD3DBaseTexture_GetType(This->stateBlock->textures[textureNo]) == WINED3DRTYPE_TEXTURE) { IWineD3DTexture_GetSurfaceLevel((IWineD3DTexture *)This->stateBlock->textures[textureNo], 0, &pSur); @@ -1050,7 +1050,7 @@ void drawPrimitive(IWineD3DDevice *iface, } #endif } - TRACE("drawprim #%ld\n", primCounter); + TRACE("drawprim #%lu\n", primCounter); ++primCounter; } #endif -- 1.5.6.4