--- dlls/wined3d/gl_compat.c | 18 +++++++++--------- 1 files changed, 9 insertions(+), 9 deletions(-) diff --git a/dlls/wined3d/gl_compat.c b/dlls/wined3d/gl_compat.c index 2726173..30d3408 100644 --- a/dlls/wined3d/gl_compat.c +++ b/dlls/wined3d/gl_compat.c @@ -298,7 +298,7 @@ static void WINE_GLAPI wine_glVertex3fv(const GLfloat *pos) { wine_glVertex4f(pos[0], pos[1], pos[2], 1.0f); } -static void wine_glColor4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a) { +static void WINE_GLAPI wine_glColor4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a) { struct WineD3DContext *ctx = context_get_current(); ctx->color[0] = r; ctx->color[1] = g; @@ -307,36 +307,36 @@ static void wine_glColor4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a) { old_fogcoord_glColor4f(r, g, b, a); } -static void wine_glColor4fv(const GLfloat *c) { +static void WINE_GLAPI wine_glColor4fv(const GLfloat *c) { wine_glColor4f(c[0], c[1], c[2], c[3]); } -static void wine_glColor3f(GLfloat r, GLfloat g, GLfloat b) { +static void WINE_GLAPI wine_glColor3f(GLfloat r, GLfloat g, GLfloat b) { wine_glColor4f(r, g, b, 1.0f); } -static void wine_glColor3fv(const GLfloat *c) { +static void WINE_GLAPI wine_glColor3fv(const GLfloat *c) { wine_glColor4f(c[0], c[1], c[2], 1.0f); } -static void wine_glColor4ub(GLubyte r, GLubyte g, GLubyte b, GLubyte a) { +static void WINE_GLAPI wine_glColor4ub(GLubyte r, GLubyte g, GLubyte b, GLubyte a) { wine_glColor4f(r / 255.0f, g / 255.0f, b / 255.0f, a / 255.0f); } /* In D3D the fog coord is a UBYTE, so there's no problem with using the single * precision function */ -static void wine_glFogCoordfEXT(GLfloat f) { +static void WINE_GLAPI wine_glFogCoordfEXT(GLfloat f) { struct WineD3DContext *ctx = context_get_current(); ctx->fog_coord_value = f; } -static void wine_glFogCoorddEXT(GLdouble f) { +static void WINE_GLAPI wine_glFogCoorddEXT(GLdouble f) { wine_glFogCoordfEXT(f); } -static void wine_glFogCoordfvEXT(const GLfloat *f) { +static void WINE_GLAPI wine_glFogCoordfvEXT(const GLfloat *f) { wine_glFogCoordfEXT(*f); } -static void wine_glFogCoorddvEXT(const GLdouble *f) { +static void WINE_GLAPI wine_glFogCoorddvEXT(const GLdouble *f) { wine_glFogCoordfEXT(*f); } -- 1.5.6.3