<html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8"></head><body ><div style="font-size: 11px; text-align: left; color: rgb(0, 0, 0); "><div>Signed-off-by: Guillaume Charifi <guillaume.charifi@sfr.fr></div><div><br></div></div>---<br>dlls/wined3d/utils.c | 9 +++++++++<br>1 file changed, 9 insertions(+)<br><br>diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c<br>index d7f2182..e9ee90a 100644<br>--- a/dlls/wined3d/utils.c<br>+++ b/dlls/wined3d/utils.c<br>@@ -266,6 +266,7 @@ static const struct wined3d_typed_format_info typed_formats[] =<br>     {WINED3DFMT_BC3_UNORM,                WINED3DFMT_BC3_TYPELESS,          ""},<br>     {WINED3DFMT_BC4_UNORM,                WINED3DFMT_BC4_TYPELESS,          ""},<br>     {WINED3DFMT_BC5_UNORM,                WINED3DFMT_BC5_TYPELESS,          ""},<br>+    {WINED3DFMT_BC5_SNORM,                WINED3DFMT_BC5_TYPELESS,          ""},<br>     {WINED3DFMT_BC6H_UF16,                WINED3DFMT_BC6H_TYPELESS,         ""},<br>     {WINED3DFMT_BC6H_SF16,                WINED3DFMT_BC6H_TYPELESS,         ""},<br>     {WINED3DFMT_BC7_UNORM_SRGB,           WINED3DFMT_BC7_TYPELESS,          ""},<br>@@ -353,6 +354,7 @@ static const struct wined3d_format_block_info format_block_info[] =<br>     {WINED3DFMT_BC3_UNORM, 4,  4,  16, TRUE},<br>     {WINED3DFMT_BC4_UNORM, 4,  4,  8,  TRUE},<br>     {WINED3DFMT_BC5_UNORM, 4,  4,  16, TRUE},<br>+    {WINED3DFMT_BC5_SNORM, 4,  4,  16, TRUE},<br>     {WINED3DFMT_BC6H_UF16, 4,  4,  16, TRUE},<br>     {WINED3DFMT_BC6H_SF16, 4,  4,  16, TRUE},<br>     {WINED3DFMT_BC7_UNORM, 4,  4,  16, TRUE},<br>@@ -1153,6 +1155,11 @@ static const struct wined3d_format_texture_info format_texture_info[] =<br>             WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING<br>             | WINED3DFMT_FLAG_COMPRESSED,<br>             ARB_TEXTURE_COMPRESSION_RGTC, NULL},<br>+    {WINED3DFMT_BC5_SNORM,              GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, 0,<br>+            GL_RG,                      GL_UNSIGNED_BYTE,                 0,<br>+            WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING<br>+            | WINED3DFMT_FLAG_COMPRESSED,<br>+            ARB_TEXTURE_COMPRESSION_RGTC, NULL},<br>     {WINED3DFMT_BC6H_UF16,              GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, 0,<br>             GL_RGB,                     GL_UNSIGNED_BYTE,                 0,<br>             WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING<br>@@ -3348,6 +3355,8 @@ static void apply_format_fixups(struct wined3d_adapter *adapter, struct wined3d_<br>     gl_info->formats[idx].flags[WINED3D_GL_RES_TYPE_TEX_3D] &= ~WINED3DFMT_FLAG_TEXTURE;<br>     idx = get_format_idx(WINED3DFMT_BC5_UNORM);<br>     gl_info->formats[idx].flags[WINED3D_GL_RES_TYPE_TEX_3D] &= ~WINED3DFMT_FLAG_TEXTURE;<br>+    idx = get_format_idx(WINED3DFMT_BC5_SNORM);<br>+    gl_info->formats[idx].flags[WINED3D_GL_RES_TYPE_TEX_3D] &= ~WINED3DFMT_FLAG_TEXTURE;<br>}<br><br>static unsigned int calculate_vertex_attribute_size(GLenum type, unsigned int component_count)<br>-- <br>2.9.3</body></html>