<html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8"></head><body ><div style="font-size: 11px; text-align: left; color: rgb(0, 0, 0); "><div>Signed-off-by: Guillaume Charifi <guillaume.charifi@sfr.fr></div><div><br></div></div>---<br>dlls/wined3d/utils.c | 9 +++++++++<br>1 file changed, 9 insertions(+)<br><br>diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c<br>index d7f2182..e9ee90a 100644<br>--- a/dlls/wined3d/utils.c<br>+++ b/dlls/wined3d/utils.c<br>@@ -266,6 +266,7 @@ static const struct wined3d_typed_format_info typed_formats[] =<br> {WINED3DFMT_BC3_UNORM, WINED3DFMT_BC3_TYPELESS, ""},<br> {WINED3DFMT_BC4_UNORM, WINED3DFMT_BC4_TYPELESS, ""},<br> {WINED3DFMT_BC5_UNORM, WINED3DFMT_BC5_TYPELESS, ""},<br>+ {WINED3DFMT_BC5_SNORM, WINED3DFMT_BC5_TYPELESS, ""},<br> {WINED3DFMT_BC6H_UF16, WINED3DFMT_BC6H_TYPELESS, ""},<br> {WINED3DFMT_BC6H_SF16, WINED3DFMT_BC6H_TYPELESS, ""},<br> {WINED3DFMT_BC7_UNORM_SRGB, WINED3DFMT_BC7_TYPELESS, ""},<br>@@ -353,6 +354,7 @@ static const struct wined3d_format_block_info format_block_info[] =<br> {WINED3DFMT_BC3_UNORM, 4, 4, 16, TRUE},<br> {WINED3DFMT_BC4_UNORM, 4, 4, 8, TRUE},<br> {WINED3DFMT_BC5_UNORM, 4, 4, 16, TRUE},<br>+ {WINED3DFMT_BC5_SNORM, 4, 4, 16, TRUE},<br> {WINED3DFMT_BC6H_UF16, 4, 4, 16, TRUE},<br> {WINED3DFMT_BC6H_SF16, 4, 4, 16, TRUE},<br> {WINED3DFMT_BC7_UNORM, 4, 4, 16, TRUE},<br>@@ -1153,6 +1155,11 @@ static const struct wined3d_format_texture_info format_texture_info[] =<br> WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING<br> | WINED3DFMT_FLAG_COMPRESSED,<br> ARB_TEXTURE_COMPRESSION_RGTC, NULL},<br>+ {WINED3DFMT_BC5_SNORM, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, 0,<br>+ GL_RG, GL_UNSIGNED_BYTE, 0,<br>+ WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING<br>+ | WINED3DFMT_FLAG_COMPRESSED,<br>+ ARB_TEXTURE_COMPRESSION_RGTC, NULL},<br> {WINED3DFMT_BC6H_UF16, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, 0,<br> GL_RGB, GL_UNSIGNED_BYTE, 0,<br> WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING<br>@@ -3348,6 +3355,8 @@ static void apply_format_fixups(struct wined3d_adapter *adapter, struct wined3d_<br> gl_info->formats[idx].flags[WINED3D_GL_RES_TYPE_TEX_3D] &= ~WINED3DFMT_FLAG_TEXTURE;<br> idx = get_format_idx(WINED3DFMT_BC5_UNORM);<br> gl_info->formats[idx].flags[WINED3D_GL_RES_TYPE_TEX_3D] &= ~WINED3DFMT_FLAG_TEXTURE;<br>+ idx = get_format_idx(WINED3DFMT_BC5_SNORM);<br>+ gl_info->formats[idx].flags[WINED3D_GL_RES_TYPE_TEX_3D] &= ~WINED3DFMT_FLAG_TEXTURE;<br>}<br><br>static unsigned int calculate_vertex_attribute_size(GLenum type, unsigned int component_count)<br>-- <br>2.9.3</body></html>