trunk build

Dan Kegel dank at kegel.com
Wed Nov 2 14:50:55 CDT 2011


Hmm.  Sounds like time to reboot that slave.  I'll try that, and force
a rebuild.

On Wed, Nov 2, 2011 at 12:38 PM,  <buildbot at winehq.org> wrote:
> This is an experimental automated build and test service.
> Please feel free to ignore this email while we work the kinks out.
>
> For more info about this message, see http://wiki.winehq.org/BuildBot
>
> The Buildbot has detected a failed build on builder runtests-default-x86_64 while building Wine.
> Full details are available at: http://www.winehq.org:8010/builders/runtests-default-x86_64/builds/368 (though maybe not for long, as I'm still reinstalling the buildbot periodically while experimenting)
> BUILD FAILED: failed shell_3
>
> Errors:
> err:winediag:X11DRV_WineGL_InitOpenglInfo The Mesa OpenGL driver is using software rendering, most likely your OpenGL drivers haven't been installed correctly (using GL renderer "Software Rasterizer", version "2.1 Mesa 7.7.1").
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22f060,0x00000000), stub!
> err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for context 0x51990, last error 0x591
> fixme:d3d_draw:drawPrimitive Using software emulation because manual fog coordinates are provided
> visual.c:562: Test failed: Unfogged quad has color 0000ff00
> visual.c:745: Test failed: RCP test returned color 0x00336699, expected 0x00808080.
> visual.c:775: Test failed: RSQ test returned color 0x00996633, expected 0x00b4b4b4.
> visual.c:1094: Tests skipped: D3DFMT_P8 textures not supported
> visual.c:2248: Tests skipped: Multisampling not supported for D3DFMT_A8R8G8B8, skipping multisampled CopyRects test.
> err:wgl:internal_SetPixelFormat Invalid operation on root_window
> alarum: fail: exit status 3, command '../../../wine d3d8_test.exe.so visual.c '
> make: *** [visual.ok] Error 3
> err:winediag:X11DRV_WineGL_InitOpenglInfo The Mesa OpenGL driver is using software rendering, most likely your OpenGL drivers haven't been installed correctly (using GL renderer "Software Rasterizer", version "2.1 Mesa 7.7.1").
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22eb90,0x00000000), stub!
> err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for context 0x515f0, last error 0x591
> fixme:d3d_draw:drawPrimitive Using software emulation because manual fog coordinates are provided
> visual.c:1170: Test failed: Reversed vertex fog: z=0.1 has color 0x000000ff, expected 0x0000ff00 or 0x0000fe00
> visual.c:1174: Test failed: Reversed vertex fog: z=0.7 has color 0x000000ff
> visual.c:1178: Test failed: Reversed vertex fog: z=0.4 has color 0x000000ff
> visual.c:1234: Test failed: Unfogged quad has color 0000ff00
> visual.c:1383: Tests skipped: Range fog or table fog not supported, skipping range fog tests
> visual.c:2517: Test failed: Z range failed: Got color 0x00ffffff, expected 0x00ff0000.
> visual.c:2519: Test failed: Z range failed: Got color 0x00ffffff, expected 0x00ff0000.
> visual.c:2523: Test failed: Z range failed: Got color 0x00000000, expected 0x000000ff.
> visual.c:2525: Test failed: Z range failed: Got color 0x00000000, expected 0x000000ff.
> fixme:d3d:state_shademode WINED3DSHADE_PHONG isn't supported
> fixme:d3d:state_shademode WINED3DSHADE_PHONG isn't supported
> visual.c:3584: Tests skipped: D3DFMT_R32F textures not supported
> visual.c:9147: Tests skipped: D3DFMT_G16R16 textures not supported as render targets.
> visual.c:9147: Tests skipped: D3DFMT_R16F textures not supported as render targets.
> visual.c:9147: Tests skipped: D3DFMT_G16R16F textures not supported as render targets.
> visual.c:9147: Tests skipped: D3DFMT_A16B16G16R16F textures not supported as render targets.
> visual.c:9147: Tests skipped: D3DFMT_R32F textures not supported as render targets.
> visual.c:9147: Tests skipped: D3DFMT_G32R32F textures not supported as render targets.
> visual.c:9147: Tests skipped: D3DFMT_A32B32G32R32F textures not supported as render targets.
> visual.c:10357: Test failed: Alphatest failed. Got color 0x00ff0000, expected 0x0000ff00. alpha < ref, func 2
> visual.c:10375: Test failed: Alphatest failed. Got color 0x00ff0000, expected 0x0000ff00. alpha == ref, func 3
> visual.c:10357: Test failed: Alphatest failed. Got color 0x00ff0000, expected 0x0000ff00. alpha < ref, func 4
> visual.c:10375: Test failed: Alphatest failed. Got color 0x00ff0000, expected 0x0000ff00. alpha == ref, func 4
> visual.c:10357: Test failed: Alphatest failed. Got color 0x0000ff00, expected 0x00ff0000. alpha < ref, func 5
> visual.c:10375: Test failed: Alphatest failed. Got color 0x0000ff00, expected 0x00ff0000. alpha == ref, func 5
> visual.c:10375: Test failed: Alphatest failed. Got color 0x0000ff00, expected 0x00ff0000. alpha == ref, func 6
> visual.c:10357: Test failed: Alphatest failed. Got color 0x0000ff00, expected 0x00ff0000. alpha < ref, func 7
> visual.c:5090: Test failed: quad 1 has color 0000ffff, expected 0x00bfbf80
> visual.c:5093: Test failed: quad 2 has color 0000bf00, expected 0x00bfbf80
> visual.c:5097: Test failed: quad 3 has color 0000bf00, expected 0x00bfbf80
> visual.c:5102: Test failed: quad 4 has color 0000bf00, expected 0x00bfbf80
> visual.c:6178: Test failed: Compare test: Quad 1(sge vec) returned color 0x00ffffff, expected 0x00FF00FF
> visual.c:6182: Test failed: Compare test: Quad 3(sge scalar) returned color 0x0000ff00, expected 0x00FFFFFF
> visual.c:6184: Test failed: Compare test: Quad 4(slt scalar) returned color 0x00000000, expected 0x000000ff
> visual.c:838: Test failed: Expected color 00ff0000, got 00000000 (for input -2.400000, instruction mov)
> visual.c:838: Test failed: Expected color 00ffff00, got 00000000 (for input -1.600000, instruction mov)
> visual.c:838: Test failed: Expected color 0000ff00, got 00000000 (for input -0.400000, instruction mov)
> visual.c:838: Test failed: Expected color 0000ffff, got 00000000 (for input 0.400000, instruction mov)
> visual.c:838: Test failed: Expected color 000000ff, got 00000000 (for input 1.600000, instruction mov)
> visual.c:838: Test failed: Expected color 00ff00ff, got 00000000 (for input 2.400000, instruction mov)
> visual.c:838: Test failed: Expected color 00ffff00, got 00000000 (for input -2.400000, instruction mova)
> visual.c:838: Test failed: Expected color 00ffff00, got 00000000 (for input -1.600000, instruction mova)
> visual.c:838: Test failed: Expected color 0000ffff, got 00000000 (for input -0.400000, instruction mova)
> visual.c:838: Test failed: Expected color 0000ffff, got 00000000 (for input 0.400000, instruction mova)
> visual.c:838: Test failed: Expected color 00ff00ff, got 00000000 (for input 1.600000, instruction mova)
> visual.c:838: Test failed: Expected color 00ff00ff, got 00000000 (for input 2.400000, instruction mova)
> visual.c:10572: Test failed: aL indexing test returned color 0x00ff0000, expected 0x0000ff00
> visual.c:10622: Test failed: sgn test returned color 0x00ff0000, expected 0x008000ff
> visual.c:12781: Tests skipped: No vs_3_0 support
> visual.c:1936: Test failed: fog vs0 ps1 fvm0 ftm3 0: got color 0000ff00, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm0 ftm3 1: got color 0000ff00, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm0 ftm3 2: got color 0000ff00, expected 00df2000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm0 ftm3 3: got color 0000ff00, expected 00bf4000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm0 ftm3 4: got color 0000ff00, expected 009f6000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm0 ftm3 5: got color 0000ff00, expected 007f8000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm0 ftm3 6: got color 0000ff00, expected 005fa000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm0 ftm3 7: got color 0000ff00, expected 0040bf00 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm0 ftm3 8: got color 0000ff00, expected 0020df00 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm1 ftm3 0: got color 0000ff00, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm1 ftm3 1: got color 0000ff00, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm1 ftm3 2: got color 0000ff00, expected 00df2000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm1 ftm3 3: got color 0000ff00, expected 00bf4000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm1 ftm3 4: got color 0000ff00, expected 009f6000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm1 ftm3 5: got color 0000ff00, expected 007f8000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm1 ftm3 6: got color 0000ff00, expected 005fa000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm1 ftm3 7: got color 0000ff00, expected 0040bf00 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm1 ftm3 8: got color 0000ff00, expected 0020df00 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm2 ftm3 0: got color 0000ff00, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm2 ftm3 1: got color 0000ff00, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm2 ftm3 2: got color 0000ff00, expected 00df2000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm2 ftm3 3: got color 0000ff00, expected 00bf4000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm2 ftm3 4: got color 0000ff00, expected 009f6000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm2 ftm3 5: got color 0000ff00, expected 007f8000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm2 ftm3 6: got color 0000ff00, expected 005fa000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm2 ftm3 7: got color 0000ff00, expected 0040bf00 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm2 ftm3 8: got color 0000ff00, expected 0020df00 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm3 ftm0 0: got color 0000ff00, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm3 ftm0 1: got color 0000ff00, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm3 ftm0 2: got color 0000ff00, expected 00df2000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm3 ftm0 3: got color 0000ff00, expected 00bf4000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm3 ftm0 4: got color 0000ff00, expected 009f6000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm3 ftm0 5: got color 0000ff00, expected 007f8000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm3 ftm0 6: got color 0000ff00, expected 005fa000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm3 ftm0 7: got color 0000ff00, expected 0040bf00 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm3 ftm0 8: got color 0000ff00, expected 0020df00 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm3 ftm3 0: got color 0000ff00, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm3 ftm3 1: got color 0000ff00, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm3 ftm3 2: got color 0000ff00, expected 00df2000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm3 ftm3 3: got color 0000ff00, expected 00bf4000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm3 ftm3 4: got color 0000ff00, expected 009f6000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm3 ftm3 5: got color 0000ff00, expected 007f8000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm3 ftm3 6: got color 0000ff00, expected 005fa000 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm3 ftm3 7: got color 0000ff00, expected 0040bf00 +-5%
> visual.c:1936: Test failed: fog vs0 ps1 fvm3 ftm3 8: got color 0000ff00, expected 0020df00 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm0 ftm0 0: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm0 ftm0 1: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm0 ftm0 2: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm0 ftm0 3: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm0 ftm0 4: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm0 ftm0 5: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm0 ftm0 6: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm0 ftm0 7: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm0 ftm0 8: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm0 ftm0 9: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm0 ftm0 10: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm0 ftm3 0: got color 00ff00ff, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm0 ftm3 1: got color 00ff00ff, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm0 ftm3 2: got color 00ff00ff, expected 00df2000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm0 ftm3 3: got color 00ff00ff, expected 00bf4000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm0 ftm3 4: got color 00ff00ff, expected 009f6000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm0 ftm3 5: got color 00ff00ff, expected 007f8000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm0 ftm3 6: got color 00ff00ff, expected 005fa000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm0 ftm3 7: got color 00ff00ff, expected 0040bf00 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm0 ftm3 8: got color 00ff00ff, expected 0020df00 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm0 ftm3 9: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm0 ftm3 10: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm1 ftm3 0: got color 00ff00ff, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm1 ftm3 1: got color 00ff00ff, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm1 ftm3 2: got color 00ff00ff, expected 00df2000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm1 ftm3 3: got color 00ff00ff, expected 00bf4000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm1 ftm3 4: got color 00ff00ff, expected 009f6000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm1 ftm3 5: got color 00ff00ff, expected 007f8000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm1 ftm3 6: got color 00ff00ff, expected 005fa000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm1 ftm3 7: got color 00ff00ff, expected 0040bf00 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm1 ftm3 8: got color 00ff00ff, expected 0020df00 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm1 ftm3 9: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm1 ftm3 10: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm2 ftm3 0: got color 00ff00ff, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm2 ftm3 1: got color 00ff00ff, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm2 ftm3 2: got color 00ff00ff, expected 00df2000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm2 ftm3 3: got color 00ff00ff, expected 00bf4000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm2 ftm3 4: got color 00ff00ff, expected 009f6000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm2 ftm3 5: got color 00ff00ff, expected 007f8000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm2 ftm3 6: got color 00ff00ff, expected 005fa000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm2 ftm3 7: got color 00ff00ff, expected 0040bf00 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm2 ftm3 8: got color 00ff00ff, expected 0020df00 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm2 ftm3 9: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm2 ftm3 10: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm3 ftm3 0: got color 00ff00ff, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm3 ftm3 1: got color 00ff00ff, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm3 ftm3 2: got color 00ff00ff, expected 00df2000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm3 ftm3 3: got color 00ff00ff, expected 00bf4000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm3 ftm3 4: got color 00ff00ff, expected 009f6000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm3 ftm3 5: got color 00ff00ff, expected 007f8000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm3 ftm3 6: got color 00ff00ff, expected 005fa000 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm3 ftm3 7: got color 00ff00ff, expected 0040bf00 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm3 ftm3 8: got color 00ff00ff, expected 0020df00 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm3 ftm3 9: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps0 fvm3 ftm3 10: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm0 0: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm0 1: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm0 2: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm0 3: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm0 4: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm0 5: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm0 6: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm0 7: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm0 8: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm0 9: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm0 10: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm3 ftm0 0: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm3 ftm0 1: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm3 ftm0 2: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm3 ftm0 3: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm3 ftm0 4: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm3 ftm0 5: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm3 ftm0 6: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm3 ftm0 7: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm3 ftm0 8: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm3 ftm0 9: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm3 ftm0 10: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm1 ftm0 0: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm1 ftm0 1: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm1 ftm0 2: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm1 ftm0 3: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm1 ftm0 4: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm1 ftm0 5: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm1 ftm0 6: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm1 ftm0 7: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm1 ftm0 8: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm1 ftm0 9: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm1 ftm0 10: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm2 ftm0 0: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm2 ftm0 1: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm2 ftm0 2: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm2 ftm0 3: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm2 ftm0 4: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm2 ftm0 5: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm2 ftm0 6: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm2 ftm0 7: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm2 ftm0 8: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm2 ftm0 9: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm2 ftm0 10: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm3 0: got color 00ff00ff, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm3 1: got color 00ff00ff, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm3 2: got color 00ff00ff, expected 00df2000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm3 3: got color 00ff00ff, expected 00bf4000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm3 4: got color 00ff00ff, expected 009f6000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm3 5: got color 00ff00ff, expected 007f8000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm3 6: got color 00ff00ff, expected 005fa000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm3 7: got color 00ff00ff, expected 0040bf00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm3 8: got color 00ff00ff, expected 0020df00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm3 9: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm3 10: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm1 ftm3 0: got color 00ff00ff, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm1 ftm3 1: got color 00ff00ff, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm1 ftm3 2: got color 00ff00ff, expected 00df2000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm1 ftm3 3: got color 00ff00ff, expected 00bf4000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm1 ftm3 4: got color 00ff00ff, expected 009f6000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm1 ftm3 5: got color 00ff00ff, expected 007f8000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm1 ftm3 6: got color 00ff00ff, expected 005fa000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm1 ftm3 7: got color 00ff00ff, expected 0040bf00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm1 ftm3 8: got color 00ff00ff, expected 0020df00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm1 ftm3 9: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm1 ftm3 10: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm2 ftm3 0: got color 00ff00ff, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm2 ftm3 1: got color 00ff00ff, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm2 ftm3 2: got color 00ff00ff, expected 00df2000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm2 ftm3 3: got color 00ff00ff, expected 00bf4000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm2 ftm3 4: got color 00ff00ff, expected 009f6000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm2 ftm3 5: got color 00ff00ff, expected 007f8000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm2 ftm3 6: got color 00ff00ff, expected 005fa000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm2 ftm3 7: got color 00ff00ff, expected 0040bf00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm2 ftm3 8: got color 00ff00ff, expected 0020df00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm2 ftm3 9: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm2 ftm3 10: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm3 ftm3 0: got color 00ff00ff, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm3 ftm3 1: got color 00ff00ff, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm3 ftm3 2: got color 00ff00ff, expected 00df2000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm3 ftm3 3: got color 00ff00ff, expected 00bf4000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm3 ftm3 4: got color 00ff00ff, expected 009f6000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm3 ftm3 5: got color 00ff00ff, expected 007f8000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm3 ftm3 6: got color 00ff00ff, expected 005fa000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm3 ftm3 7: got color 00ff00ff, expected 0040bf00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm3 ftm3 8: got color 00ff00ff, expected 0020df00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm3 ftm3 9: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm3 ftm3 10: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm1 0: got color 00ff00ff, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm1 1: got color 00ff00ff, expected 00e71800 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm1 2: got color 00ff00ff, expected 00d12e00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm1 3: got color 00ff00ff, expected 00bd4200 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm1 4: got color 00ff00ff, expected 00ab5400 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm1 5: got color 00ff00ff, expected 009b6400 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm1 6: got color 00ff00ff, expected 008d7200 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm1 7: got color 00ff00ff, expected 007f8000 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm1 8: got color 00ff00ff, expected 00738c00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm1 9: got color 00ff00ff, expected 00689700 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm1 10: got color 00ff00ff, expected 005ea100 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm2 0: got color 00ff00ff, expected 00fd0200 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm2 1: got color 00ff00ff, expected 00f50200 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm2 2: got color 00ff00ff, expected 00f50a00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm2 3: got color 00ff00ff, expected 00e91600 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm2 4: got color 00ff00ff, expected 00d92600 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm2 5: got color 00ff00ff, expected 00c73800 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm2 6: got color 00ff00ff, expected 00b24d00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm2 7: got color 00ff00ff, expected 009c6300 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm2 8: got color 00ff00ff, expected 00867900 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm2 9: got color 00ff00ff, expected 00728d00 +-5%
> visual.c:1936: Test failed: fog vs1 ps1 fvm0 ftm2 10: got color 00ff00ff, expected 005ea100 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm0 0: got color 00ff00ff, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm0 1: got color 00ff00ff, expected 00fe0100 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm0 2: got color 00ff00ff, expected 00de2100 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm0 3: got color 00ff00ff, expected 00bf4000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm0 4: got color 00ff00ff, expected 009f6000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm0 5: got color 00ff00ff, expected 007f8000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm0 6: got color 00ff00ff, expected 005fa000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm0 7: got color 00ff00ff, expected 003fc000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm0 8: got color 00ff00ff, expected 001fe000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm0 9: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm0 10: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm1 ftm0 0: got color 00ff00ff, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm1 ftm0 1: got color 00ff00ff, expected 00fe0100 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm1 ftm0 2: got color 00ff00ff, expected 00de2100 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm1 ftm0 3: got color 00ff00ff, expected 00bf4000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm1 ftm0 4: got color 00ff00ff, expected 009f6000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm1 ftm0 5: got color 00ff00ff, expected 007f8000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm1 ftm0 6: got color 00ff00ff, expected 005fa000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm1 ftm0 7: got color 00ff00ff, expected 003fc000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm1 ftm0 8: got color 00ff00ff, expected 001fe000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm1 ftm0 9: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm1 ftm0 10: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm2 ftm0 0: got color 00ff00ff, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm2 ftm0 1: got color 00ff00ff, expected 00fe0100 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm2 ftm0 2: got color 00ff00ff, expected 00de2100 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm2 ftm0 3: got color 00ff00ff, expected 00bf4000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm2 ftm0 4: got color 00ff00ff, expected 009f6000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm2 ftm0 5: got color 00ff00ff, expected 007f8000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm2 ftm0 6: got color 00ff00ff, expected 005fa000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm2 ftm0 7: got color 00ff00ff, expected 003fc000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm2 ftm0 8: got color 00ff00ff, expected 001fe000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm2 ftm0 9: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm2 ftm0 10: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm3 ftm0 0: got color 00ff00ff, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm3 ftm0 1: got color 00ff00ff, expected 00fe0100 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm3 ftm0 2: got color 00ff00ff, expected 00de2100 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm3 ftm0 3: got color 00ff00ff, expected 00bf4000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm3 ftm0 4: got color 00ff00ff, expected 009f6000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm3 ftm0 5: got color 00ff00ff, expected 007f8000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm3 ftm0 6: got color 00ff00ff, expected 005fa000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm3 ftm0 7: got color 00ff00ff, expected 003fc000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm3 ftm0 8: got color 00ff00ff, expected 001fe000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm3 ftm0 9: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm3 ftm0 10: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm1 0: got color 00ff00ff, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm1 1: got color 00ff00ff, expected 00e71800 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm1 2: got color 00ff00ff, expected 00d12e00 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm1 3: got color 00ff00ff, expected 00bd4200 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm1 4: got color 00ff00ff, expected 00ab5400 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm1 5: got color 00ff00ff, expected 009b6400 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm1 6: got color 00ff00ff, expected 008d7200 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm1 7: got color 00ff00ff, expected 007f8000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm1 8: got color 00ff00ff, expected 00738c00 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm1 9: got color 00ff00ff, expected 00689700 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm1 10: got color 00ff00ff, expected 005ea100 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm2 0: got color 00ff00ff, expected 00fd0200 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm2 1: got color 00ff00ff, expected 00f50200 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm2 2: got color 00ff00ff, expected 00f50a00 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm2 3: got color 00ff00ff, expected 00e91600 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm2 4: got color 00ff00ff, expected 00d92600 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm2 5: got color 00ff00ff, expected 00c73800 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm2 6: got color 00ff00ff, expected 00b24d00 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm2 7: got color 00ff00ff, expected 009c6300 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm2 8: got color 00ff00ff, expected 00867900 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm2 9: got color 00ff00ff, expected 00728d00 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm2 10: got color 00ff00ff, expected 005ea100 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm3 0: got color 00ff00ff, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm3 1: got color 00ff00ff, expected 00ff0000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm3 2: got color 00ff00ff, expected 00df2000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm3 3: got color 00ff00ff, expected 00bf4000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm3 4: got color 00ff00ff, expected 009f6000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm3 5: got color 00ff00ff, expected 007f8000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm3 6: got color 00ff00ff, expected 005fa000 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm3 7: got color 00ff00ff, expected 0040bf00 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm3 8: got color 00ff00ff, expected 0020df00 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm3 9: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:1936: Test failed: fog vs2 ps1 fvm0 ftm3 10: got color 00ff00ff, expected 0000ff00 +-5%
> visual.c:12811: Tests skipped: No ps_3_0 or vs_3_0 support
> visual.c:11346: Test failed: Expected color 0x000000ff at 80,60, got 0x00ff0000.
> visual.c:11346: Test failed: Expected color 0x000000ff at 240,60, got 0x00ff0000.
> visual.c:11346: Test failed: Expected color 0x0000ff00 at 400,60, got 0x00ff0000.
> visual.c:11346: Test failed: Expected color 0x00ff0000 at 560,60, got 0x000000ff.
> visual.c:11346: Test failed: Expected color 0x000000ff at 80,180, got 0x00ff0000.
> visual.c:11346: Test failed: Expected color 0x000000ff at 240,180, got 0x00ff0000.
> visual.c:11346: Test failed: Expected color 0x0000ff00 at 400,180, got 0x00ff0000.
> visual.c:11346: Test failed: Expected color 0x00ff0000 at 560,180, got 0x000000ff.
> visual.c:11346: Test failed: Expected color 0x0000ff00 at 80,300, got 0x00ff0000.
> visual.c:11346: Test failed: Expected color 0x0000ff00 at 240,300, got 0x00ff0000.
> visual.c:11346: Test failed: Expected color 0x0000ff00 at 400,300, got 0x00ff0000.
> visual.c:11346: Test failed: Expected color 0x00ff0000 at 560,300, got 0x000000ff.
> visual.c:11346: Test failed: Expected color 0x00ff0000 at 80,420, got 0x000000ff.
> visual.c:11346: Test failed: Expected color 0x00ff0000 at 240,420, got 0x000000ff.
> visual.c:11346: Test failed: Expected color 0x00ff0000 at 400,420, got 0x000000ff.
> visual.c:11346: Test failed: Expected color 0x00ff0000 at 560,420, got 0x000000ff.
> visual.c:12038: Test failed: Expected color 0x00000000, 0x00ff0000 or 0x00ff7f00 for instruction "log", got 0x0000ff00.
> visual.c:12038: Test failed: Expected color 0x000000ff, 0x00ff00ff or 0x00ff7f00 for instruction "rcp1", got 0x0000ff00.
> visual.c:12038: Test failed: Expected color 0x00000000, 0x00ff0000 or 0x00ff7f00 for instruction "rcp2", got 0x0000ff00.
> visual.c:12038: Test failed: Expected color 0x000000ff, 0x00ff00ff or 0x00ff7f00 for instruction "rsq1", got 0x0000ff00.
> visual.c:12038: Test failed: Expected color 0x000000ff, 0x00ff00ff or 0x00ff7f00 for instruction "rsq2", got 0x0000ff00.
> visual.c:12038: Test failed: Expected color 0x00ff0000, 0x00ff0000 or 0x00ff0000 for instruction "lit", got 0x0000ff00.
> visual.c:12109: Tests skipped: Format D3DFMT_A16B16G16R16F not supported as render target, skipping test.
> visual.c:12109: Tests skipped: Format D3DFMT_A32B32G32R32F not supported as render target, skipping test.
> visual.c:11773: Test failed: Onscreen vertex shader test: color 0x00002b00.
> visual.c:11775: Test failed: Onscreen vertex shader test: color 0x00002b00.
> visual.c:11778: Test failed: Onscreen vertex shader test: color 0x00ffffff.
> visual.c:11780: Test failed: Onscreen vertex shader test: color 0x00ffffff.
> visual.c:11773: Test failed: Offscreen vertex shader test: color 0x00002b00.
> visual.c:11775: Test failed: Offscreen vertex shader test: color 0x00002b00.
> visual.c:11778: Test failed: Offscreen vertex shader test: color 0x00ffffff.
> visual.c:11780: Test failed: Offscreen vertex shader test: color 0x00ffffff.
> visual.c:12493: Tests skipped: DXT1 not supported, skipping test.
> visual.c:12623: Tests skipped: Multisampling not supported for D3DFMT_A8R8G8B8, skipping multisampled CopyRects test.
> alarum: fail: exit status 255, command '../../../wine d3d9_test.exe.so visual.c '
> make: *** [visual.ok] Error 255
> err:winediag:X11DRV_WineGL_InitOpenglInfo The Mesa OpenGL driver is using software rendering, most likely your OpenGL drivers haven't been installed correctly (using GL renderer "Software Rasterizer", version "2.1 Mesa 7.7.1").
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22f1c0,0x00000000), stub!
> err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for context 0x51710, last error 0x591
> texture.c:63: Tests skipped: Hardware only supports pow2 textures
> texture.c:130: Tests skipped: Skipping some tests, npot2 textures unsupported
> texture.c:398: Test failed: Returned mipmaps 9, expected 10
> texture.c:454: Tests skipped: Hardware only supports pow2 textures
> fixme:d3dx:D3DXCreateTextureFromResourceExA Implement loading bitmaps from resource type RT_BITMAP
> fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x2b76849288a8, 60, 0x22f3c0): partially implemented
> alarum: fail: exit status 1, command '../../../wine d3dx9_36_test.exe.so texture.c '
> make: *** [texture.ok] Error 1
> err:winediag:X11DRV_WineGL_InitOpenglInfo The Mesa OpenGL driver is using software rendering, most likely your OpenGL drivers haven't been installed correctly (using GL renderer "Software Rasterizer", version "2.1 Mesa 7.7.1").
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22f040,0x00000000), stub!
> err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for context 0x91c90, last error 0x591
> d3d.c:3099: Test failed: Expected 0x3f, got 3f03f
> d3d.c:3111: Test failed: Expected 0x103d, got 3f03f
> d3d.c:3113: Test failed: Expected 0x3f, got 3f03f
> d3d.c:3115: Test failed: Expected 0x3f, got 3f03f
> d3d.c:3139: Test failed: Expected 0x0, got 3f03f
> d3d.c:3157: Test failed: Expected 0x0, got 3f03f
> d3d.c:3168: Test failed: Expected 0x0, got 3f03f
> d3d.c:3179: Test failed: Expected 0x9, got 3f03f
> d3d.c:3190: Test failed: Expected 0x103d, got 3f03f
> d3d.c:3201: Test failed: Expected 0x203e, got 3f03f
> d3d.c:3212: Test failed: Expected 0x803b, got 3f03f
> d3d.c:3223: Test failed: Expected 0x4037, got 3f03f
> d3d.c:3234: Test failed: Expected 0x1001f, got 3f03f
> d3d.c:3245: Test failed: Expected 0x2002f, got 3f03f
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22f0c0,0x00000000), stub!
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22f0c0,0x00000000), stub!
> fixme:d3d:wined3d_device_set_render_target Surface 0x10b290 doesn't have render target usage.
> err:d3d:wined3d_device_uninit_3d Something is still holding a reference to depth/stencil buffer 0xa9670.
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22f020,0x00000000), stub!
> err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for context 0x92ec0, last error 0x591
> fixme:ddraw:d3d7_CreateDevice Only one Direct3D device per DirectDraw object supported.
> fixme:ddraw:d3d7_CreateDevice Only one Direct3D device per DirectDraw object supported.
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22f040,0x00000000), stub!
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22f040,0x00000000), stub!
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22f040,0x00000000), stub!
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22f040,0x00000000), stub!
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22efe0,0x00000000), stub!
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22f030,0x00000000), stub!
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22efa0,0x00000000), stub!
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22ef80,0x00000000), stub!
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22f0a0,0x00000000), stub!
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22eec0,0x00000000), stub!
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22f0a0,0x00000000), stub!
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22eec0,0x00000000), stub!
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22eec0,0x00000000), stub!
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22eec0,0x00000000), stub!
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22f0a0,0x00000000), stub!
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22eec0,0x00000000), stub!
> alarum: fail: exit status 14, command '../../../wine ddraw_test.exe.so d3d.c '
> make: *** [d3d.ok] Error 14
> err:winediag:X11DRV_WineGL_InitOpenglInfo The Mesa OpenGL driver is using software rendering, most likely your OpenGL drivers haven't been installed correctly (using GL renderer "Software Rasterizer", version "2.1 Mesa 7.7.1").
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22ef40,0x00000000), stub!
> err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for context 0x52490, last error 0x591
> fixme:d3d_draw:drawPrimitive Using software emulation because manual fog coordinates are provided
> visual.c:641: Test failed: Unfogged quad has color 0000ff00
> err:d3d:wined3d_device_uninit_3d Something is still holding a reference to depth/stencil buffer 0x6a170.
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22ef30,0x00000000), stub!
> err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for context 0x539c0, last error 0x591
> visual.c:1903: Tests skipped: device has no P8 texture support, skipping test
> fixme:ddraw:IDirect3DDeviceImpl_7_Release Texture handle 0x2 (0xab180) not unset properly.
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22ee50,0x00000000), stub!
> err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for context 0x539c0, last error 0x591
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22e680,0x00000000), stub!
> fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 8
> err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for context 0xe9a00, last error 0x591
> err:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glTexImage2D @ surface.c / 2696
> err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glTexSubImage2D @ surface.c / 2483
> err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glTexSubImage2D @ surface.c / 2483
> err:d3d_surface:d3dfmt_p8_init_palette This code should never get entered for DirectDraw!, expect problems
> err:d3d_surface:d3dfmt_p8_init_palette This code should never get entered for DirectDraw!, expect problems
> err:d3d_surface:d3dfmt_p8_init_palette This code should never get entered for DirectDraw!, expect problems
> fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000.
> fixme:win:EnumDisplayDevicesW ((null),0,0x22eec0,0x00000000), stub!
> err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for context 0x38130, last error 0x591
> alarum: fail: exit status 1, command '../../../wine ddraw_test.exe.so visual.c '
> make: *** [visual.ok] Error 1
> fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
> fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
> fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
> fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
> fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
> ds3d.c:468: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> ds3d.c:468: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> ds3d.c:468: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> fixme:dsound3d:IDirectSound3DListenerImpl_QueryInterface Unknown IID {31efac30-515c-11d0-a9aa-00aa0061be93}
> fixme:dsound:PrimaryBufferImpl_QueryInterface app requested IKsPropertySet on primary buffer
> ds3d.c:468: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> ds3d.c:468: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> ds3d.c:468: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> fixme:dsound3d:IDirectSound3DListenerImpl_QueryInterface Unknown IID {31efac30-515c-11d0-a9aa-00aa0061be93}
> fixme:dsound:PrimaryBufferImpl_QueryInterface app requested IKsPropertySet on primary buffer
> ds3d.c:468: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> ds3d.c:468: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> ds3d.c:468: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> fixme:dsound3d:IDirectSound3DListenerImpl_QueryInterface Unknown IID {31efac30-515c-11d0-a9aa-00aa0061be93}
> fixme:dsound:PrimaryBufferImpl_QueryInterface app requested IKsPropertySet on primary buffer
> ds3d.c:468: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> ds3d.c:468: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> ds3d.c:468: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> fixme:dsound3d:IDirectSound3DListenerImpl_QueryInterface Unknown IID {31efac30-515c-11d0-a9aa-00aa0061be93}
> fixme:dsound:PrimaryBufferImpl_QueryInterface app requested IKsPropertySet on primary buffer
> alarum: fail: exit status 12, command '../../../wine dsound_test.exe.so ds3d.c '
> make: *** [ds3d.ok] Error 12
> fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
> fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
> fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
> fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
> fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
> ds3d8.c:309: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> ds3d8.c:309: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> ds3d8.c:309: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> ds3d8.c:309: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> ds3d8.c:309: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> ds3d8.c:309: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> ds3d8.c:309: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> ds3d8.c:309: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> ds3d8.c:309: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> ds3d8.c:309: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> ds3d8.c:309: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> ds3d8.c:309: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> alarum: fail: exit status 12, command '../../../wine dsound_test.exe.so ds3d8.c '
> make: *** [ds3d8.ok] Error 12
> fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
> fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
> fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
> fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
> fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
> fixme:ole:CoCreateInstance no instance created for interface {11ab3ec0-25ec-11d1-a4d8-00c04fc28aca} of class {47d4d946-62e8-11cf-93bc-444553540000}, hres is 0x80004002
> err:ole:CoGetClassObject class {11ab3ec0-25ec-11d1-a4d8-00c04fc28aca} not registered
> err:ole:CoGetClassObject no class object {11ab3ec0-25ec-11d1-a4d8-00c04fc28aca} could be created for context 0x1
> ds3d.c:468: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> ds3d.c:468: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> ds3d.c:468: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> alarum: fail: exit status 3, command '../../../wine dsound_test.exe.so dsound.c '
> make: *** [dsound.ok] Error 3
> fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
> fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
> fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
> fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
> fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
> fixme:ole:CoCreateInstance no instance created for interface {11ab3ec0-25ec-11d1-a4d8-00c04fc28aca} of class {3901cc3f-84b5-4fa4-ba35-aa8172b8a09b}, hres is 0x80004002
> err:ole:CoGetClassObject class {11ab3ec0-25ec-11d1-a4d8-00c04fc28aca} not registered
> err:ole:CoGetClassObject no class object {11ab3ec0-25ec-11d1-a4d8-00c04fc28aca} could be created for context 0x1
> ds3d8.c:309: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> ds3d8.c:309: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> ds3d8.c:309: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> ds3d8.c:309: Test succeeded inside todo block:     buffer size changed after SetFormat() - previous size was 65536, current size is 65536
> alarum: fail: exit status 4, command '../../../wine dsound_test.exe.so dsound8.c '
> make: *** [dsound8.ok] Error 4
> graphicspath.c:94: Test failed: Path size 39 does not match expected size 38
> graphicspath.c:121: Test failed: Expected #0: PathPointTypeStart (600.0,450.0) but got PathPointTypeStart (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #1: PathPointTypeBezier (600.0,643.3) but got PathPointTypeBezier (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #2: PathPointTypeBezier (488.1,800.0) but got PathPointTypeBezier (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #3: PathPointTypeBezier (350.0,800.0) but got PathPointTypeBezier (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #4: PathPointTypeLine (600.0,450.0) but got PathPointTypeBezier (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #5: PathPointTypeBezier (600.0,643.3) but got PathPointTypeBezier (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #6: PathPointTypeBezier (488.1,800.0) but got PathPointTypeBezier (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #7: PathPointTypeBezier (350.0,800.0) but got PathPointTypeBezier (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #8: PathPointTypeBezier (329.8,800.0) but got PathPointTypeBezier (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #9: PathPointTypeBezier (309.7,796.6) but got PathPointTypeBezier (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #10: PathPointTypeBezier (290.1,789.8) but got PathPointTypeBezier (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #11: PathPointTypeLine (409.9,110.2) but got PathPointTypeBezier (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #12: PathPointTypeBezier (544.0,156.5) but got PathPointTypeBezier (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #13: PathPointTypeBezier (625.8,346.2) but got PathPointTypeLine (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #14: PathPointTypeBezier (592.7,533.9) but got PathPointTypeBezier (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #15: PathPointTypeBezier (592.5,535.3) but got PathPointTypeBezier (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #16: PathPointTypeBezier (592.2,536.7) but got PathPointTypeBezier (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #17: PathPointTypeBezier (592.0,538.1) but got PathPointTypeBezier (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #18: PathPointTypeLine (409.9,789.8) but got PathPointTypeBezier (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #19: PathPointTypeBezier (544.0,743.5) but got PathPointTypeBezier (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #20: PathPointTypeBezier (625.8,553.8) but got PathPointTypeBezier (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #21: PathPointTypeBezier (592.7,366.1) but got PathPointTypeBezier (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #22: PathPointTypeBezier (592.5,364.7) but got PathPointTypeBezier (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #23: PathPointTypeBezier (592.2,363.3) but got PathPointTypeBezier (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #24: PathPointTypeBezier (592.0,361.9) but got PathPointTypeBezier (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #25: PathPointTypeLine (540.4,676.9) but got PathPointTypeBezier (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #26: PathPointTypeBezier (629.9,529.7) but got PathPointTypeLine (600.0,450.0)
> graphicspath.c:121: Test failed: Expected #27: PathPointTypeBezier (617.2,308.8) but got PathPointTypeBezier (600.0,643.3)
> graphicspath.c:121: Test failed: Expected #28: PathPointTypeBezier (512.1,183.5) but got PathPointTypeBezier (488.1,800.0)
> graphicspath.c:121: Test failed: Expected #29: PathPointTypeBezier (406.9,58.2) but got PathPointTypeBezier (350.0,800.0)
> graphicspath.c:121: Test failed: Expected #30: PathPointTypeBezier (249.1,75.9) but got PathPointTypeBezier (211.9,800.0)
> graphicspath.c:121: Test failed: Expected #31: PathPointTypeBezier (159.6,223.1) but got PathPointTypeBezier (100.0,643.3)
> graphicspath.c:121: Test failed: Expected #32: PathPointTypeBezier (70.1,370.3) but got PathPointTypeBezier (100.0,450.0)
> graphicspath.c:121: Test failed: Expected #33: PathPointTypeBezier (82.8,591.2) but got PathPointTypeBezier (100.0,256.7)
> graphicspath.c:121: Test failed: Expected #34: PathPointTypeBezier (187.9,716.5) but got PathPointTypeBezier (211.9,100.0)
> graphicspath.c:121: Test failed: Expected #35: PathPointTypeBezier (293.1,841.8) but got PathPointTypeBezier (350.0,100.0)
> graphicspath.c:121: Test failed: Expected #36: PathPointTypeBezier (450.9,824.1) but got PathPointTypeBezier (488.1,100.0)
> graphicspath.c:320: Test failed: Expected 600.00, got 400.00
> graphicspath.c:329: Test failed: Expected 510.40, got 260.40
> graphicspath.c:330: Test failed: Expected 250.20, got 130.20
> graphicspath.c:331: Test failed: Expected 1275.00, got 1525.00
> graphicspath.c:332: Test failed: Expected 720.00, got 840.00
> graphicspath.c:344: Test failed: Expected 800.00, got 600.00
> graphicspath.c:377: Test failed: Expected 386.70, got 0.00
> graphicspath.c:378: Test failed: Expected 553.40, got 0.00
> graphicspath.c:379: Test failed: Expected 266.80, got 0.00
> graphicspath.c:380: Test failed: Expected 289.60, got 0.00
> graphicspath.c:415: Test failed: Expected -209.60, got -109.60
> graphicspath.c:416: Test failed: Expected -1274.80, got -1034.80
> graphicspath.c:417: Test failed: Expected 705.00, got 605.00
> graphicspath.c:418: Test failed: Expected 945.00, got 705.00
> graphicspath.c:94: Test failed: Path size 0 does not match expected size 25
> err:gdiplus:GdipAddPathEllipse expected 13 points but got 0
> graphicspath.c:530: Test failed: Expected 00000000, got 00000001
> err:gdiplus:GdipAddPathEllipse expected 13 points but got 0
> graphicspath.c:533: Test failed: Expected 00000000, got 00000001
> err:gdiplus:GdipAddPathEllipse expected 13 points but got 0
> graphicspath.c:536: Test failed: Expected 00000000, got 00000001
> graphicspath.c:94: Test failed: Path size 2 does not match expected size 41
> graphicspath.c:121: Test failed: Expected #0: PathPointTypeStart (30.0,125.2) but got PathPointTypeStart (7.0,11.0)
> graphicspath.c:121: Test failed: Expected #1: PathPointTypeBezier (30.0,139.2) but got PathPointTypeLine | PathPointTypeCloseSubpath (13.0,17.0)
> graphicspath.c:94: Test failed: Path size 6 does not match expected size 13
> graphicspath.c:121: Test failed: Expected #2: PathPointTypeLine (409.9,110.2) but got PathPointTypeLine (15.0,15.0)
> graphicspath.c:121: Test failed: Expected #3: PathPointTypeBezier (544.0,156.5) but got PathPointTypeLine | PathPointTypeCloseSubpath (26.0,28.0)
> graphicspath.c:121: Test failed: Expected #4: PathPointTypeBezier (625.8,346.2) but got PathPointTypeStart (35.0,35.0)
> graphicspath.c:121: Test failed: Expected #5: PathPointTypeBezier (592.7,533.9) but got PathPointTypeLine (36.0,38.0)
> graphicspath.c:121: Test failed: Expected #1: PathPointTypeBezier (3.3,3.3) but got PathPointTypeBezier (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #8: PathPointTypeBezier (23.3,13.3) but got PathPointTypeBezier (30.0,10.0)
> graphicspath.c:121: Test failed: Expected #3: PathPointTypeBezier (3.3,3.3) but got PathPointTypeBezier (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #10: PathPointTypeBezier (23.3,13.3) but got PathPointTypeBezier (30.0,10.0)
> graphicspath.c:121: Test failed: Expected #1: PathPointTypeBezier (3.3,3.3) but got PathPointTypeBezier (0.0,0.0)
> graphicspath.c:121: Test failed: Expected #8: PathPointTypeBezier (23.3,13.3) but got PathPointTypeBezier (30.0,10.0)
> graphicspath.c:121: Test failed: Expected #5: PathPointTypeBezier (23.3,13.3) but got PathPointTypeBezier (30.0,10.0)
> graphicspath.c:94: Test failed: Path size 0 does not match expected size 5
> err:gdiplus:GdipAddPathEllipse expected 13 points but got 0
> graphicspath.c:1022: Test failed: Expected 00000000, got 00000001
> graphicspath.c:94: Test failed: Path size 0 does not match expected size 9
> alarum: fail: exit status 74, command '../../../wine gdiplus_test.exe.so graphicspath.c '
> make: *** [graphicspath.ok] Error 74
> err:gdiplus:GdipAddPathEllipse expected 13 points but got 0
> pathiterator.c:90: Test failed: Expected 00000001, got 00000000
> fixme:gdiplus:GdipPathIterNextPathType ((nil), (nil), (nil), (nil), (nil)) stub
> fixme:gdiplus:GdipPathIterNextPathType (0x22340, (nil), (nil), (nil), (nil)) stub
> fixme:gdiplus:GdipPathIterNextPathType (0x22340, 0x22fa2c, (nil), (nil), (nil)) stub
> fixme:gdiplus:GdipPathIterNextPathType (0x22340, (nil), 0x22fa2b, (nil), (nil)) stub
> fixme:gdiplus:GdipPathIterNextPathType (0x22340, (nil), (nil), 0x22fa34, 0x22fa30) stub
> fixme:gdiplus:GdipPathIterNextPathType (0x22340, (nil), 0x22fa2b, 0x22fa34, 0x22fa30) stub
> fixme:gdiplus:GdipPathIterNextPathType (0x22340, 0x22fa2c, 0x22fa2b, (nil), (nil)) stub
> fixme:gdiplus:GdipPathIterNextPathType (0x22340, 0x22fa2c, 0x22fa2b, 0x22fa34, 0x22fa30) stub
> fixme:gdiplus:GdipPathIterNextPathType (0x223a0, 0x22fa2c, 0x22fa2b, 0x22fa34, 0x22fa30) stub
> err:gdiplus:GdipAddPathEllipse expected 13 points but got 0
> fixme:gdiplus:GdipPathIterNextPathType (0x22430, 0x22fa2c, 0x22fa2b, 0x22fa34, 0x22fa30) stub
> fixme:gdiplus:GdipPathIterNextPathType (0x22430, 0x22fa2c, 0x22fa2b, 0x22fa34, 0x22fa30) stub
> alarum: fail: exit status 1, command '../../../wine gdiplus_test.exe.so pathiterator.c '
> make: *** [pathiterator.ok] Error 1
> err:gdiplus:GdipAddPathEllipse expected 13 points but got 0
> region.c:646: Test failed: Expected 00000000, got 00000001
> region.c:652: Test failed: Expected 0000009c, got 00000024
> region.c:655: Test failed: Expected 0000009c, got 00000024
> region.c:656: Test failed: expected 00000094 got 0000001c
> err:gdiplus:GdipAddPathEllipse expected 13 points but got 0
> region.c:688: Test failed: Expected 00000000, got 00000001
> region.c:698: Test failed: Expected 000000b4, got 0000003c
> region.c:701: Test failed: Expected 000000b4, got 0000003c
> region.c:702: Test failed: expected 000000ac got 00000034
> err:gdiplus:GdipAddPathEllipse expected 13 points but got 0
> region.c:1103: Test failed: status 00000001
> err:gdiplus:GdipAddPathEllipse expected 13 points but got 0
> region.c:1109: Test failed: status 00000001
> err:gdiplus:GdipAddPathEllipse expected 13 points but got 0
> region.c:1208: Test failed: Expected 00000000, got 00000001
> err:gdiplus:GdipAddPathEllipse expected 13 points but got 0
> region.c:1214: Test failed: Expected 00000000, got 00000001
> region.c:1218: Test failed: Expected 00000000, got 00000002
> err:gdiplus:GdipAddPathEllipse expected 13 points but got 0
> region.c:1623: Test failed: Expected 00000000, got 00000001
> region.c:1641: Test failed: Expected (25.00, 40.00) to be visible
> region.c:1644: Test failed: Expected (25, 40) to be visible
> err:gdiplus:GdipAddPathEllipse expected 13 points but got 4
> region.c:1818: Test failed: Expected 00000000, got 00000001
> region.c:1836: Test failed: Expected (0.00, 0.00, 25.00, 40.00) to be visible
> region.c:1839: Test failed: Expected (0, 0, 25, 40) to be visible
> region.c:1854: Test failed: Expected (0.00, 0.00, 100.00, 100.00) to be visible
> region.c:1857: Test failed: Expected (0, 0, 100, 100) to be visible
> alarum: fail: exit status 21, command '../../../wine gdiplus_test.exe.so region.c '
> make: *** [region.ok] Error 21
>
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