79277: d3d10: Mark a fall-through in a switch statement

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Mon Sep 26 00:55:14 CDT 2011


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The Buildbot has detected a failed build on builder runtests-heaptest while building Wine.
Full details are available at: http://buildbot.kegel.com/builders/runtests-heaptest/builds/14 (though maybe not for long, as I'm still reinstalling the buildbot periodically while experimenting)
BUILD FAILED: failed shell_3

Errors:
* Call to xpconnect wrapped JSObject produced this error:  *
* Call to xpconnect wrapped JSObject produced this error:  *
alarum: failed command was ../../../wine oleaut32_test.exe.so olepicture.c 
fixme:ole:OleLoadPictureEx (0x11d3c0,60,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=100,y=100,f=0,0x34fcac), partially implemented.
fixme:ole:OleLoadPictureEx (0x11c368,50,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=100,y=100,f=0,0x34fcd8), partially implemented.
fixme:ole:OLEPictureImpl_Load Unknown magic 0001, 50 read bytes:
01 00 09 00 00 03 19 00 01 00 
09 00 00 03 19 00 00 00 00 00 
0d 00 00 00 00 00 0d 00 00 00 
32 0a 16 00 0b 00 04 00 00 00 
54 65 73 74 03 00 05 00 08 00 
0c 00 03 00 00 00 00 00 
err:ole:OleLoadPictureEx IPersistStream_Load failed
fixme:ole:OleLoadPictureEx (0x11c4a8,244,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=10,y=10,f=0,0x34fcb0), partially implemented.
err:ole:OLEPictureImpl_Invoke riid was {7bf80981-bf32-101a-8bbb-00aa00300cab} instead of IID_NULL
err:ole:OLEPictureImpl_Invoke riid was {00000000-0000-0000-c000-000000000046} instead of IID_NULL
err:ole:OLEPictureImpl_Invoke param count for DISPATCH_PROPERTYPUT was 0 instead of 1
err:ole:OLEPictureImpl_Invoke null pDispParams not allowed
err:ole:OLEPictureImpl_Invoke null pDispParams not allowed
err:ole:OLEPictureImpl_Invoke null pDispParams not allowed
err:ole:OLEPictureImpl_Invoke invalid dispid 0x2 or wFlags 0x1
err:ole:OLEPictureImpl_Invoke invalid dispid 0xdeadbeef or wFlags 0x2
err:ole:OLEPictureImpl_Invoke param count for DISPATCH_PROPERTYGET was 1 instead of 0
err:ole:OLEPictureImpl_Invoke param count for DISPATCH_PROPERTYGET was 1 instead of 0
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering icons...
olepicture.c:696: Test failed: Color at 5,5 should have changed, but still was 0x380438
make: *** [olepicture.ok] Error 1

-------------- next part --------------
From: Andrew Talbot <andrew.talbot at talbotville.com>
Subject: d3d10: Mark a fall-through in a switch statement
Message-Id: <201109241628.32619.andrew.talbot at talbotville.com>
Date: Sat, 24 Sep 2011 16:28:32 +0100

Changelog:
    d3d10: Mark a fall-through in a switch statement.

diff --git a/dlls/d3d10/d3d10_main.c b/dlls/d3d10/d3d10_main.c
index 9076b0a..af792d4 100644
--- a/dlls/d3d10/d3d10_main.c
+++ b/dlls/d3d10/d3d10_main.c
@@ -84,6 +84,7 @@ HRESULT WINAPI D3D10CreateDevice(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver
 
             case D3D10_DRIVER_TYPE_NULL:
                 FIXME("NULL device not implemented, falling back to refrast\n");
+                /* fall through, for now */
             case D3D10_DRIVER_TYPE_REFERENCE:
             {
                 HMODULE refrast = LoadLibraryA("d3d10ref.dll");



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