counterstrike and wine -- sound problem

Alexander Gretencord spamborricmapson at bigfoot.com
Mon Apr 2 14:10:22 CDT 2001


Joachim Schiffer wrote:

> Hm, i copied the header files, too (glext.h, etc). But it didn't compile
> with opengl, although ./configure found the header files. Only after
> installing the mesa drivers and the nvidia driver (which replaced some
> files), opengl worked in wine...

Well I tell wine to use opengl with --enable-opengl and it fins everything 
it needs (doenst complain about anything) and it builds opengl32.so ...

> I didn't switch the viewmode and have about 160-170 frames/s while i'm
> driving. I think the first thing you should do, is try to get opengl work
> properly under linux. Eventually the mesa driver would solve this
> problem?! I don't know...

Ouchies well I did not get more than 20-30 fps and even that only for some 
seconds ;)

> Do you have a Riva TNT Card, too?

Nope, got a voodoo3 ! ;)

Quake3 (native linux version) runs fine after i compiled glide on my own 
but opengl seems not to work too well hmpf.

Alex



More information about the wine-users mailing list