Everquest

Iz Iz at iz.com
Wed Apr 25 00:55:09 CDT 2001


hi,

its a dx7.0 btw

Iz


"Gavriel State" <gav at transgaming.com> a écrit dans le message news:
3AE3304A.82D9BCFA at transgaming.com...
> Everquest isn't going to work for a while - it's a DX6 game, and it
> also relies on the Direct3D retained mode which isn't supported yet.
>
> It's possible that with our new HAL work, we'll be able to do the
> DX6 stuff it needs soon, but you'd then have to use Microsoft's
> Direct3D retained mode DLL until we have a replacement.
>
>  -Gav
>
> Todd wrote:
> >
> > Hello I have been working on getting everquest up with wine.  Im running
> > a redhat 7.0 system with a Geforce 2 card, i have downloaded the newest
> > winx from Transgaming and have updated the header files per there
> > websight.  I can get Unreal to work with wine but when i run Everquest
> > the updater works then i get  several lines of
> >
> > FIXME:pthread_rwlock_rdlock
> >
> > followed by
> >
> > fixme:ddraw:Main_DirectDraw_setCooperativelevel
> >
> > then
> >
> > fixme:ddraw:DirectDrawEnumerateExA no non-display devices supported
> > fixme:ddraw:DirectDrawEnumerateExA no detached secondary devices
> > supported
> >
> > Finnally I get an everquest message window that says "no 3D device
> > found" and it closes out everything.
> >
> > Anyone have a suggestion?
>
> --
> Gavriel State, CEO
> TransGaming Technologies Inc.
> http://www.transgaming.com
> gav at transgaming.com





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