Do's & Don'ts when creating a Win app to be wine compatible ?
mail at kochandreas.com
Tue Dec 4 04:05:08 CST 2001
gerard patel wrote:
>>Development system will be Delphi (no Kylix port - yet),
>>and graphics either GUI or windowed DirectDraw, perhaps
> If you use Direct3D, you will need a Transgaming
> license since all Direct3D code is integrated to the
> WineX code base - not to Wine.
That is, the user that will play my games needs a
"Transgaming license" ?
Or I, as the developer, need to get it to include
some stuff in my windows(!!!) app that makes it
compatible to Wine(X) ?
> Stay away of COM for the moment.
> Well, it's even good advice under Windows :-)
<shudders> I won't touch COM or OLE until i am
forced to do :)
LINUX users tune their system for stability
WIN users tune their system for fast booting
What you prefer is just a matter of taste.
More information about the wine-users