HAVE_GLEXT_PROTOTYPES not defined correctly...
Matthew Cline
matt at nightrealms.com
Mon Dec 10 05:53:19 CST 2001
The Wine configure script seems to work fine, except that it doesn't define
HAVE_GLEXT_PROTOTYPES when it should; this causes
dlls/ddraw/d3ddevice/mesa.c to not compile due to a
redefinition/redeclaration error, so I have to edit include/config.h by
hand. Is there some way of getting configure to properly detect the GL
extension prototypes?
Thanks in advance.
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