Civ3 works, but a weird resolution problem
alex
md95-asc at nada.kth.se
Thu Nov 22 06:28:40 CST 2001
Perhaps thats the only resolution the game plays in?
Try it under windows to find out...
(Same probz with old games, like StarCraft etc...running only
at 640x480).
/A
On Thu, 2001-11-22 at 20:17, mdew wrote:
> How do you force a game todo 800x600?
>
>
> Ive specified...
> "Managed" = "Y"
> "Desktop" = "800x600"
> "UseDGA" = "Y"
> "UseXShm" = "Y"
> "DXGrab" = "Y"
> "DesktopDoubleBuffered" = "Y"
>
>
> The actual game (Civ III), runs fine, its just too big for my 800x600
> setup, its some how stretched out... note the 1024x768 bit in the "Change
> display setttingsA"...is there a fix around this?
>
> (using Wine Debian Sid debs 20011108)
>
> fixme:system:ChangeDisplaySettingsA (0x405c6d58,0x00000004), stub
> flags=FULLSCREEN,
> fixme:system:ChangeDisplaySettingsA bpp=16
> fixme:system:ChangeDisplaySettingsA width=1024
> fixme:system:ChangeDisplaySettingsA height=768
> fixme:system:ChangeDisplaySettingsA (Putting X in this mode beforehand might help)
> err:module:BUILTIN32_LoadLibraryExA loaded .so but dll sound.dll still not found
> err:win32:ELF_FindExportedFunction Can't import from UNIX dynamic libs by ordinal,
> sorry.
> err:win32:ELF_FindExportedFunction Can't import from UNIX dynamic libs by ordinal, sorry.
> fixme:font:CreateScalableFontResourceA (0,"LSANS.fot","LSANS.TTF","D:\\Program Files\\Civilization III"): stub
> fixme:font:CreateScalableFontResourceA (0,"LSANS.fot","LSANS.TTF","D:\\Program Files\\Civilization III"): stub
> err:opengl:X11DRV_ChoosePixelFormat Flag not supported !
> fixme:system:ChangeDisplaySettingsA (0x405c6c00,0x00000004), stub
> flags=FULLSCREEN,
> fixme:system:ChangeDisplaySettingsA bpp=16
> fixme:system:ChangeDisplaySettingsA width=640
> fixme:system:ChangeDisplaySettingsA height=480
> fixme:system:ChangeDisplaySettingsA (Putting X in this mode beforehand might help)
> fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x40412b18)->(00010021,00000008)
> fixme:ddraw:Main_DirectDrawClipper_Initialize (0x40413400)->(0x40412b24,0x00000000),stub!
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