Getting DirectDraw to work
David Lee Lambert
lamber45 at cse.msu.edu
Thu Mar 11 18:03:57 CST 2004
I've been trying to use Wine to play some DirectX games. One in
particular is a shareware game with available source code, ClonkPlanet (
http://www.clonk.de ). It was built with the DirectX 6 SDK. The front
end loads all right, but the engine croaks, saying that it couldn't
initialize DirctX. At the same time, I get the following error-messages
from Wine:
$ wine Planet.exe
Xlib: extension "XFree86-DRI" missing on display ":0.0".
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel
(0x4036add0)->(00050023,00000011
)
err:x11settings:X11DRV_ChangeDisplaySettingsExW No matching mode found!
(NoRes)
This is on a Redhat 9 WS system with locally-compiled Wine 0.0.20040121.
/etc/X11/XF86Config was produced by some autoconfiguration utility, and
includes the following lines:
Section "Device"
Identifier "Videocard0"
Driver "nv"
VendorName "Videocard vendor"
BoardName "RIVA TNT2"
EndSection
I read somewhere that the nVidia driver doesn't do DRI because it has some
other way to do graphics. Is there any otsome way to force Wine to do
software-only DirectX display?
--
resume at http://www.cse.msu.edu/~lamber45/resume.htm
PGP key at http://www.cse.msu.edu/~lamber45/newmail.htm#GPGKey
More information about the wine-users
mailing list