[Wine] Counter-Strike with ALSA sound driver

E Mee riggald at googlemail.com
Mon Jun 25 21:02:39 CDT 2007


And either all. or nearly all, of the 12,021 occurrences of
err:dsound:DSOUND_MixOne were of the type underrun on sound buffer

On 6/25/07, E Mee <riggald at googlemail.com> wrote:
> I get the same errors when I play Total Annihilation using OSS Driver for
> audio.
>
> I even wrote a little bit of Ruby code to analyse the Wine log files - it
> which condensed the 1.3MB of Wine log down to:
>
> There were 12021 occurrences of err:dsound:DSOUND_MixOne
> There were 6900 occurrences of err:dsound:DSOUND_PhaseCancel
> There was 1 occurrence of
> fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem
> There were 11 occurrences of fixme:d3d:IWineD3DStateBlockImpl_Release
> There was 1 occurrence of fixme:d3d_surface:IWineGDISurfaceImpl_Blt
> There were 22 occurrences of fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel
> There were 14 occurrences of fixme:dsound:DSOUND_MixOne
> There were 3 occurrences of fixme:system:SystemParametersInfoW
> There were 11 occurrences of fixme:xrandr:X11DRV_XRandR_SetCurrentMode
>
> A copy of the Ruby code is on-line and freely available at:
>
> http://playingwithwine.blogspot.com
>



More information about the wine-users mailing list