[Wine] Re: Swarm (win95 game) leaving fragments

B.Hoffmann spamfilter.list at yahoo.co.uk
Mon Mar 19 00:48:20 CDT 2007


On Sun, 01 Oct 2006 00:45:47 +0000, Mantar, Feyelno nek dusa wrote:

> On Fri, 29 Sep 2006 17:58:22 +0000, B.Hoffmann wrote:
> 
>> Hi all,
>> 
>> installed the old space shooter Swarm and it is running fine pleased to
>> say except artefacts of lasers and rockets that have been fired staying on
>> screen for up to another 6 seconds.
>> This is as you can imagine a bit irritating as they move with and stay on
>> the screen.
> 
>  This is an old bug in (I assume) wine's pre-DirectX 8.0 code. It's been
> around forever, and also affects my copy of Jeff Minter's Gridrunner++..
> That game is completely unplayable, as the uncleared elements fill the
> screen quickly. I think I filed a bug for it years ago.

>  Hopefully it'll get fixed sometime soon, DirectX is undergoing some major
> overhauling ATM.

Hi Mantar,

thanks for the explanation. It would be nice if this could get fixed,
although as time goes by I guess it will become less important and efforts
will go into making newer games run.
However with Wine progressing steadily towards 1.0 this bug should be gone
by then.

Thanks,
Bernhard


More information about the wine-users mailing list