[Wine] wine 0.9.59 D3D problem

Austin English austinenglish at gmail.com
Thu Apr 10 15:38:24 CDT 2008


On Thu, Apr 10, 2008 at 3:24 PM, chourmovs <wineforum-user at winehq.org> wrote:
> Regression test positive
>
>
>  Code:
>  Compilation 1
>  run ok --->git bisect good
>
>  compilation 2
>  run ok --->git bisect good
>  message
>  Bisecting: 66 revisions left to test after this
>  [c1503a2579b10ef2f41831f50b1bff0978504b0d] ddraw: Remove some leftover test debug output.
>
>  compilation 3
>  doesn't run --->git bisect bad
>  message
>  Bisecting: 32 revisions left to test after this
>  [9cd9023db6dea20bd5493749e480f420e70cae2d] include: Define some console display modes.
>
>  compilation 4
>  doesn't run --->git bisect bad
>  message
>  Bisecting: 16 revisions left to test after this
>  [fae9640f4d7ca559fe9ab41a22f29a3beba24153] wrc: Sync the codepage mapping to the LANG_* identifiers from include/winnt.h.
>
>  compilation 4
>  doesn't run --->git bisect bad
>  Bisecting: 7 revisions left to test after this
>  [0faee4af8504eef86a5b86b279a0afca4a1b32c3] winemp3: Replace fprintf with wine debugging facilities.
>
>  compilation 5
>  run ok --->git bisect good
>  Bisecting: 1 revisions left to test after this
>  [ab86a4e963ac30e56d9b6f21a3cd1b1be92fc7e1] wined3d: Catch D3DUSAGE_AUTOGENMIPMAP and D3DUSAGE_RENDERTARGET combos.
>
>  compilation 6
>  doesn't run --->git bisect bad
>  Bisecting: 0 revisions left to test after this
>  [4066c2e2fdf70dbdd63e2663b6ecd7ad2ee24901] ddraw: Do not fail if D3D is not available.
>
>  compilation 7
>  run ok --->git bisect good
>  [b]ab86a4e963ac30e56d9b6f21a3cd1b1be92fc7e1 is first bad commit
>  commit ab86a4e963ac30e56d9b6f21a3cd1b1be92fc7e1
>  Author: Stefan Dösinger <stefan at codeweavers.com>
>  Date:   Fri Mar 28 23:46:38 2008 +0100
>
>     wined3d: Catch D3DUSAGE_AUTOGENMIPMAP and D3DUSAGE_RENDERTARGET combos.
>
>  :040000 040000 8693519110a9bb27748e978d19d25d8f0401b7fd f058e8ab7cdd59a75c537e6efe7ec8d7f447e917 M      dlls[/b]
>
>
>
>  I put it in bugzilla
>  Thank you for your help
>
>
>
>
>
>

What bug did you put this under?


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