[Wine] Apps slow down after several minutes

Austin English austinenglish at gmail.com
Thu Dec 4 11:46:11 CST 2008


On Wed, Dec 3, 2008 at 10:51 PM, faceplant <wineforum-user at winehq.org> wrote:
>
> Code:
> WineDbg starting on pid 0017
> ALSA lib pcm.c:2144:(snd_pcm_open_conf) Cannot open shared library /usr/lib/alsa-lib/libasound_module_pcm_pulse.so
> ALSA lib pcm.c:2144:(snd_pcm_open_conf) Cannot open shared library /usr/lib/alsa-lib/libasound_module_pcm_pulse.so
> ALSA lib pcm.c:2144:(snd_pcm_open_conf) Cannot open shared library /usr/lib/alsa-lib/libasound_module_pcm_pulse.so
> err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
> fixme:mixer:ALSA_MixerInit No master control found on Brooktree Bt878, disabling mixer
> 0x6040ed93: movl        %edi,0x0(%esp)
> Wine-dbg>cont
> fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers
> fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
> fixme:win:EnumDisplayDevicesW ((null),0,0x33ef54,0x00000000), stub!
> err:wgl:internal_SetPixelFormat Invalid operation on root_window
> err:d3d:CreateContext SetPixelFormat failed on HDC=0x370 for iPixelFormat=3
> err:d3d:IWineD3DDeviceImpl_CreateSwapChain Failed to create a new context
> fixme:d3d:IWineD3DDeviceImpl_CreateSwapChain (0x1442f8) Something's still holding the front buffer
> fixme:d3d9:IDirect3DDevice9Impl_CreateAdditionalSwapChain (0x13ff40) call to IWineD3DDevice_CreateSwapChain failed
> fixme:d3d9:IDirect3D9Impl_CreateDevice (0x13f4e0) D3D Initialization failed for WineD3DDevice 0x1442f8
> fixme:d3d:IWineD3DDeviceImpl_SetSoftwareVertexProcessing (0x15bff8) : stub
> fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x40fb930,0x4697948): stub
> Thread ID=001c not in our list of threads -> can't rename
> fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindTexture @ surface.c / 2382
> fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE) @ surface.c / 2384
> fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE) @ surface.c / 2386
> fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE) @ surface.c / 2388
> fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_MIN_FILTER, GL_NEAREST) @ surface.c / 2390
> fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_MAG_FILTER, GL_NEAREST) @ surface.c / 2392
> fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindTexture @ surface.c / 2401
> fixme:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexImage2D @ surface.c / 404
> fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCopyTexSubImage2D @ surface.c / 968
> First chance exception: page fault on write access to 0xae206085 in 32-bit code (0x601bfe38).
> Register dump:
>  CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
>  EIP:601bfe38 ESP:0033ebc0 EBP:0033ec70 EFLAGS:00210202(   - 00      - -RI1)
>  EAX:ae20607d EBX:602b4ff4 ECX:602b6188 EDX:7dae1667
>  ESI:00000020 EDI:00000002
> Stack dump:
> 0x0033ebc0:  00000000 00000000 00000000 00000000
> 0x0033ebd0:  00000000 00000000 00000000 00000000
> 0x0033ebe0:  00000000 00000000 01000000 0001f4f5
> 0x0033ebf0:  ffffffff 00000000 7eb70008 602b6178
> 0x0033ec00:  00000020 00000004 001bfd71 601bfd71
> 0x0033ec10:  00000240 7eb1c040 0033ec60 00000000
> Backtrace:
> =>1 0x601bfe38 (0x0033ec70)
>  2 0x601c1ce5 (0x0033ec94)
>  3 0x626b3702 in libglcore.so.1 (+0x2b6702) (0x00000001)
>  4 0x00000000 (0x00000000)
> 0x601bfe38: movl        %ecx,0x8(%eax)
> Wine-dbg>
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The crash is in your video driver.

-- 
-Austin



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