[Wine] Unhandled page fault on 3d games

likpok wineforum-user at winehq.org
Sat Mar 29 16:31:26 CDT 2008


Whenever I try to run certain games (System Shock 2, Narbacular drop (which have >=Gold Ratings)), wine dumps out a long list of errors looking like:


Code:
wine: Unhandled page fault on read access to 0x00120028 at address 0x7ec0f8a4 (thread 014f), starting debugger...
wine: Unhandled page fault on read access to 0x00120028 at address 0x7ec048a4 (thread 0151), starting debugger...
err:seh:start_debugger Couldn't start debugger ("winedbg --auto 340 60") (4)




Furthermore, wine dumps 


Code:
0x8097160:1: Directory name=""
0x83b4d68:1: Handle table last=43 count=64 process=0x83b4c28
    0x4: 0x80983b0 04120089 File fd=0x81da5b8
    0x8: 0x81da630 04120116 File fd=0x81da668
    0xc: 0x81da6e0 04120116 File fd=0x81da718
    0x3c: 0x83b3eb8 041f0003 Event manual=1 signaled=1 name=""
    0xa8: 0x81e36e8 041f0003 Semaphore count=1 max=1 name=L"WINE_DPLAYX_SM"
    0xb0: 0x81e3b10 040f0007 Mapping size=00000000000a0000 prot=00000043 file=0x81e3c70 header_size=00000000 base=(nil) shared_file=(nil) name=L"WINE_DPLAYX_FM"
0x83b3eb8:1: Event manual=1 signaled=1 name=""
0x81e3ca8:1: Fd unix_fd=55 user=0x81e3c70 options=00000020
0x81e3c70:1: File fd=0x81e3ca8
0x81e3b10:1: Mapping size=00000000000a0000 prot=00000043 file=0x81e3c70 header_size=00000000 base=(nil) shared_file=(nil) name=L"WINE_DPLAYX_FM"
0x81e36e8:1: Semaphore count=1 max=1 name=L"WINE_DPLAYX_SM"
0x81da718:1: Fd unix_fd=22 user=0x81da6e0 options=00000020
0x81da6e0:1: File fd=0x81da718
0x81da668:1: Fd unix_fd=21 user=0x81da630 options=00000020
0x81da630:1: File fd=0x81da668
0x81da5b8:1: Fd unix_fd=20 user=0x80983b0 options=00000020
0x80983b0:1: File fd=0x81da5b8
0x8097428:2: Directory name=L"BaseNamedObjects"




to the console.

This does not happen with apps like the installers, utorrent, etc, nor did it happen with Starcraft.

I have run the SS2 tools, so my version is patched and the CD-check is removed.

I have tried running them both with and without the hardware vertex shader support, and tried both having the WM control the windows, and not controlling the windows.

I am running Arch x86_64, with wine version 0.9.56
Kernel version is 2.6.24, stock
My graphics card is ATi with the fglrx driver (a FireGL 5250)
Direct rendering is enabled, according to glxinfo.







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