[Wine] First-time wine user, having problems with Direct3D and EE2

Bond Masuda bm007 at cox.net
Sun May 25 05:24:01 CDT 2008


On Sat, 2008-05-24 at 23:23 -0500, vitamin wrote:
> Bond Masuda wrote:
> > I'm a first time wine user, though long time Linux user, so excuse me if
> > my question is documented somewhere. I've searched, here and google
> > without success thus far.
> > 
> > Looking through AppDB, I noticed that EE2 (Empire Earth 2) seems to work
> > well with wine, so I decided to try this as my first attempt to use
> > wine. Unfortunately, I get the following errors:
> > 
> > "Failed to create Direct3D Device. Cannot continue."
> > 
> > And at the console, i get:
> > 
> > err:ole:CoInitializeEx Attempt to change threading model of this
> > apartment from multi-threaded to apartment threaded
> > fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32
> > vertex samplers and 32 total samplers
> > fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers +
> > MAX_TEXTURES(=8) > combined_samplers
> > fixme:win:EnumDisplayDevicesW ((null),0,0xf2f6c4,0x00000000), stub!
> > fixme:winmm:MMDRV_Exit Closing while ll-driver open
> > 
> > 
> > My system is a Q6600, 4GB RAM, Nvidia 8600GT 256MB video card. I'm
> > running Fedora 8 x86_64, with the Nvidia drivers. This is a FRESH
> > install of Fedora 8 w/ updates, and FRESH install of
> > wine-1.0-0.1.rc1.fc8.
> > 
> > Nvidia driver has the 32bit OpenGL installed. I have both i386 and
> > x86_64 packages of the Mesa packages.
> > 
> > Can someone please enlighten me on the meaning of the error messages and
> > how i might correct the problem?
> > 
> > TIA,
> > -B.
> 
> 
> 
> Run Wine from the terminal and post all messages you see. Also what does 'glxinfo | grep version' say?
> 

All the messages from the command prompt are shown above, starting with
the "err:". The output of glxinfo | grep version is:

server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.3
OpenGL version string: 2.1.2 NVIDIA 169.12

I would appreciate any help... thanks!




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