[Wine] Re: BF1942 - GOLD ? hah.. doesnt work

Steve wineforum-user at winehq.org
Tue Sep 2 02:24:29 CDT 2008


Problem one solved, now for a second.. is this the memory leak u are talkin about or somethign else..??


Code:

physics at physics:~/.wine/drive_c/Program Files/EA GAMES/Battlefield 1942$ wine BF1942.exe 
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
fixme:mixer:ALSA_MixerInit No master control found on CA0106, disabling mixer
fixme:imm:ImmDisableIME (0): stub
fixme:system:SystemParametersInfoW Unimplemented action: 8193 (SPI_SETFOREGROUNDLOCKTIMEOUT)
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x32d51c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32d110,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x32d110,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32d110,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x32d110,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32cf20,0x00000000), stub!
wine: Call from 0x6d9b35bd to unimplemented function GDI32.dll.GdiEntry1, aborting
wine: Unimplemented function GDI32.dll.GdiEntry1 called at address 0x6d9b35bd (thread 0009), starting debugger...
Unhandled exception: unimplemented function GDI32.dll.GdiEntry1 called in 32-bit code (0x7bc45a7c).
Register dump:
 CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
 EIP:7bc45a7c ESP:0032c888 EBP:0032c8ec EFLAGS:00000202(   - 00      - - I1)
 EAX:6dab0588 EBX:7bc8a5c4 ECX:00149150 EDX:0014918c
 ESI:0032c894 EDI:00000000
Stack dump:
0x0032c888:  f7ce8beb 0032cf00 f7db541c 80000100
0x0032c898:  00000001 00000000 6d9b35bd 00000002
0x0032c8a8:  6dab05d4 6dab0588 f7dd6ff4 7ec7bfb4
0x0032c8b8:  00000009 0032cedc f7ccaa7f 0032cf00
0x0032c8c8:  7ec7bfb4 00000009 00000000 00000000
0x0032c8d8:  0032ce20 00000000 ffffffd4 00149184
Backtrace:
=>1 0x7bc45a7c in ntdll (+0x35a7c) (0x0032c8ec)
  2 0x6d9b35bd in d3d8 (+0x135bd) (0x0032d144)
  3 0x6d9aeeaf in d3d8 (+0xeeaf) (0x0032d458)
  4 0x6d9afe28 in d3d8 (+0xfe28) (0x0032d484)
  5 0x6d9ae50a in d3d8 (+0xe50a) (0x0032d994)
  6 0x6d9ae9f8 in d3d8 (+0xe9f8) (0x0032dac0)
0x7bc45a7c: subl	$4,%esp
Modules:
Module	Address			Debug info	Name (100 modules)
PE	  330000-  384000	Deferred        msvcr70
PE	  400000-  a96000	Deferred        bf1942
PE	30000000-3006d000	Deferred        binkw32
PE	6d990000-6d996000	Deferred        d3d8thk
PE	6d9a0000-6dac8000	Export          d3d8
ELF	7b800000-7b93c000	Deferred        kernel32<elf>
  \-PE	7b820000-7b93c000	\               kernel32
ELF	7bc00000-7bca6000	Export          ntdll<elf>
  \-PE	7bc10000-7bca6000	\               ntdll
ELF	7bf00000-7bf03000	Deferred        <wine-loader>
PE	7c080000-7c0f3000	Deferred        bfcprt
PE	7c9d0000-7c9ed000	Deferred        dmusic
ELF	7cde6000-7db26000	Deferred        libglcore.so.1
ELF	7de0a000-7de1d000	Deferred        dpnhpast<elf>
  \-PE	7de10000-7de1d000	\               dpnhpast
ELF	7de3f000-7dee4000	Deferred        libgl.so.1
ELF	7defb000-7df7c000	Deferred        opengl32<elf>
  \-PE	7df10000-7df7c000	\               opengl32
ELF	7df7c000-7e08a000	Deferred        wined3d<elf>
  \-PE	7df90000-7e08a000	\               wined3d
ELF	7e111000-7e113000	Deferred        libnvidia-tls.so.1
ELF	7e13b000-7e16e000	Deferred        uxtheme<elf>
  \-PE	7e140000-7e16e000	\               uxtheme
ELF	7e16e000-7e194000	Deferred        msacm32<elf>
  \-PE	7e170000-7e194000	\               msacm32
ELF	7e194000-7e257000	Deferred        libasound.so.2
ELF	7e257000-7e26e000	Deferred        msacm32<elf>
  \-PE	7e260000-7e26e000	\               msacm32
ELF	7e26e000-7e2a3000	Deferred        winealsa<elf>
  \-PE	7e280000-7e2a3000	\               winealsa
ELF	7e2a3000-7e2ac000	Deferred        libxcursor.so.1
ELF	7e2ac000-7e2b1000	Deferred        libxfixes.so.3
ELF	7e2b1000-7e2b4000	Deferred        libxcomposite.so.1
ELF	7e2b4000-7e2ba000	Deferred        libxrandr.so.2
ELF	7e2ba000-7e2c2000	Deferred        libxrender.so.1
ELF	7e2c2000-7e2c7000	Deferred        libxxf86vm.so.1
ELF	7e2c7000-7e2ca000	Deferred        libxinerama.so.1
ELF	7e2ca000-7e2cf000	Deferred        libxdmcp.so.6
ELF	7e2cf000-7e2e7000	Deferred        libxcb.so.1
ELF	7e2e7000-7e2e9000	Deferred        libxcb-xlib.so.0
ELF	7e2e9000-7e2ec000	Deferred        libxau.so.6
ELF	7e2ec000-7e3d3000	Deferred        libx11.so.6
ELF	7e3d3000-7e3e1000	Deferred        libxext.so.6
ELF	7e3e2000-7e3f6000	Deferred        midimap<elf>
  \-PE	7e3f0000-7e3f6000	\               midimap
ELF	7e3f8000-7e490000	Deferred        winex11<elf>
  \-PE	7e410000-7e490000	\               winex11
ELF	7e4bf000-7e4e0000	Deferred        libexpat.so.1
ELF	7e4e0000-7e50a000	Deferred        libfontconfig.so.1
ELF	7e50a000-7e51f000	Deferred        libz.so.1
ELF	7e51f000-7e58f000	Deferred        libfreetype.so.6
ELF	7e5a6000-7e5bf000	Deferred        version<elf>
  \-PE	7e5b0000-7e5bf000	\               version
ELF	7e5bf000-7e629000	Deferred        msvcrt<elf>
  \-PE	7e5d0000-7e629000	\               msvcrt
ELF	7e629000-7e661000	Deferred        dinput<elf>
  \-PE	7e630000-7e661000	\               dinput
ELF	7e661000-7e679000	Deferred        dinput8<elf>
  \-PE	7e670000-7e679000	\               dinput8
ELF	7e679000-7e6dd000	Deferred        rpcrt4<elf>
  \-PE	7e690000-7e6dd000	\               rpcrt4
ELF	7e6dd000-7e781000	Deferred        ole32<elf>
  \-PE	7e6f0000-7e781000	\               ole32
ELF	7e781000-7e7cb000	Deferred        dsound<elf>
  \-PE	7e790000-7e7cb000	\               dsound
ELF	7e7cb000-7e7de000	Deferred        libresolv.so.2
ELF	7e7e1000-7e7f5000	Deferred        lz32<elf>
  \-PE	7e7f0000-7e7f5000	\               lz32
ELF	7e7f5000-7e814000	Deferred        iphlpapi<elf>
  \-PE	7e800000-7e814000	\               iphlpapi
ELF	7e814000-7e840000	Deferred        ws2_32<elf>
  \-PE	7e820000-7e840000	\               ws2_32
ELF	7e840000-7e85a000	Deferred        wsock32<elf>
  \-PE	7e850000-7e85a000	\               wsock32
ELF	7e85a000-7e87a000	Deferred        imm32<elf>
  \-PE	7e860000-7e87a000	\               imm32
ELF	7e87a000-7e93a000	Deferred        comctl32<elf>
  \-PE	7e880000-7e93a000	\               comctl32
ELF	7e93a000-7e993000	Deferred        shlwapi<elf>
  \-PE	7e950000-7e993000	\               shlwapi
ELF	7e993000-7eaac000	Deferred        shell32<elf>
  \-PE	7e9a0000-7eaac000	\               shell32
ELF	7eaac000-7eafe000	Deferred        advapi32<elf>
  \-PE	7eac0000-7eafe000	\               advapi32
ELF	7eafe000-7eb9c000	Deferred        gdi32<elf>
  \-PE	7eb10000-7eb9c000	\               gdi32
ELF	7eb9c000-7ece4000	Deferred        user32<elf>
  \-PE	7ebc0000-7ece4000	\               user32
ELF	7ece4000-7ed76000	Deferred        winmm<elf>
  \-PE	7ecf0000-7ed76000	\               winmm
ELF	7efa1000-7efac000	Deferred        libnss_files.so.2
ELF	7efac000-7efc4000	Deferred        libnsl.so.1
ELF	7efc4000-7efe9000	Deferred        libm.so.6
ELF	7efed000-7eff7000	Deferred        libnss_nis.so.2
ELF	7eff7000-7f000000	Deferred        libnss_compat.so.2
ELF	f7c88000-f7c8c000	Deferred        libdl.so.2
ELF	f7c8c000-f7ddb000	Deferred        libc.so.6
ELF	f7ddc000-f7df4000	Deferred        libpthread.so.0
ELF	f7e0b000-f7f41000	Deferred        libwine.so.1
ELF	f7f43000-f7f62000	Deferred        ld-linux.so.2
Threads:
process  tid      prio (all id:s are in hex)
00000008 (D) C:\Program Files\EA GAMES\Battlefield 1942\BF1942.exe
	00000009    0 <==
0000000c 
	00000013    0
	00000012    0
	0000000e    0
	0000000d    0
0000000f 
	00000015    0
	00000014    0
	00000011    0
	00000010    0
00000016 
	00000017    0
Backtrace:
=>1 0x7bc45a7c in ntdll (+0x35a7c) (0x0032c8ec)
  2 0x6d9b35bd in d3d8 (+0x135bd) (0x0032d144)
  3 0x6d9aeeaf in d3d8 (+0xeeaf) (0x0032d458)
  4 0x6d9afe28 in d3d8 (+0xfe28) (0x0032d484)
  5 0x6d9ae50a in d3d8 (+0xe50a) (0x0032d994)
  6 0x6d9ae9f8 in d3d8 (+0xe9f8) (0x0032dac0)
wine: Call from 0x6d9b35bd to unimplemented function GDI32.dll.GdiEntry1, aborting
physics at physics:~/.wine/drive_c/Program Files/EA GAMES/Battlefield 1942$ 










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