[Wine] Re: Compiling wine with patch/Running Crysis
Codemastadink
wineforum-user at winehq.org
Sun Sep 28 11:47:38 CDT 2008
Rico wrote:
>
> Codemastadink wrote:
> >
> > Rico wrote:
> > > What's your system configuration (Kernel, graphics card, graphics driver, cpu, ...)?
> >
> >
> > Ubuntu 8.04.1(Hardy)
> > 512MB NVIDIA GeForce 8600M GS
> > NVIDIA accelerated graphics driver(latest cards)
> > Intel Core 2 Duo Processor T8300 (2.40GHz)
>
>
>
>
> Codemastadink wrote:
> > Anyone?
>
>
> If you would answer the questions better and don't bug with double posts, I think you would get better answers.
>
> There is a bug at least in the 177er series of nvidia drivers with some Geforce 8 cards. It affects the fbo part of opengl. Because you haven't add anything about the driver version, I only post this workaround and don't know if it is related to your problem.
>
> This patch contains also a hack for the virtual memory size which could get too big for 32bit apps on a 64bit os (I need this workaround to play crysis).
>
>
> Code:
>
> diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
> index 2aeb5fa..eea8ae8 100644
> --- a/dlls/wined3d/context.c
> +++ b/dlls/wined3d/context.c
> @@ -57,8 +57,10 @@ static void context_destroy_fbo(IWineD3DDeviceImpl *This, const GLuint *fbo)
> {
> int i = 0;
>
> - GL_EXTCALL(glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, *fbo));
> + FIXME("Workaround: NVIDIA driver bug %i, %i\n", fbo, *fbo);
> + GL_EXTCALL(glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo));
> checkGLcall("glBindFramebuffer()");
> +
> for (i = 0; i < GL_LIMITS(buffers); ++i)
> {
> GL_EXTCALL(glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT + i, GL_TEXTURE_2D, 0, 0));
> diff --git a/loader/preloader.c b/loader/preloader.c
> index 109ad3f..846607f 100644
> --- a/loader/preloader.c
> +++ b/loader/preloader.c
> @@ -110,7 +110,8 @@ static struct wine_preload_info preload_info[] =
> {
> { (void *)0x00000000, 0x00010000 }, /* low 64k */
> { (void *)0x00010000, 0x00100000 }, /* DOS area */
> - { (void *)0x00110000, 0x5fef0000 }, /* low memory area */
> +/* { (void *)0x00110000, 0x5fef0000 }, */ /* low memory area */
> + { (void *)0x00110000, 0x35000000 },
> { (void *)0x7f000000, 0x02000000 }, /* top-down allocations + shared heap */
> { 0, 0 }, /* PE exe range set with WINEPRELOADRESERVE */
> { 0, 0 } /* end of list */
>
>
>
well i've tried to answer questions the best i can. I',m not exactly sure od my driver version, i just went to system>administration>hardware drivers and it said "NVIDIA Accelrated graphics driver(Latest Cards)" So i think this may just be a standard one provided by linux, and not nvidia.
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