[Wine] Darwine: Running an SDL game

James McKenzie jjmckenzie51 at earthlink.net
Sat Apr 25 08:46:08 CDT 2009


motorollin wrote:
> James McKenzie wrote:
>   
>> As Ryan stated, you have to follow the instructions.
>>     
>
> The only instructions I can find are the README in wine-1.1.19. This basically states that you have to run tools/wineinstall, and that you need XCode >= 2.4 to compile properly on a Mac. I have done all this but it still doesn't work. Are there some more instructions I should be looking at? I'm still confused about the business of linking to XQuartz. Do I need to tell it to do that, or will it happen automatically?
>
>
> James McKenzie wrote:
>   
>> I use Mike
>> Kronenberg's build environment
>>     
>
> Is that from http://www.kronenberg.org/darwine/ ? All I can find there is binaries.
>   
Look very carefully at the page.  There is a link to the right of the
devel/unstable that lists the build env (unstable/1.1.X/build env). 
Download that file to your system.  It is a bzip compressed folder with
all of the items that Mike uses to build Wine for MacOSX.

Once unbzipped, you should look in the folder.  There is one shell
script (.sh) file that you can use to build your own Darwine.

James McKenzie




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