[Wine] Re: Company Of Heroes, broke at Wine 1.1.34

Das Letzte Einhorn wineforum-user at winehq.org
Mon Dec 14 13:52:20 CST 2009


Das Letzte Einhorn wrote:
> 
> doh123 wrote:
> > not surprising... Wine 1.1.34 killed Neverwinter Nights 2 as well, back to worked great from like 1.1.19 - 1.1.33 then boom, unusable...
> > 
> > Have you tried installing different versions of Wine to different locations, and manually evoking wine from those locations to run?  Can do it in it own session and set paths and stuff for that session... I really don't have a clue how to do that on Linux off the top of my head since I mainly use Mac OS X, but I'm sure its possible to run many Wine versions that way, so your never stuck with getting a killed game.  I never see a reason to only have 1 version of Wine installed.
> 
> 
> The regression for Neverwinter Nights 2 is fixed in current git. http://appdb.winehq.org/viewbugs.php?bug_id=20913 If you use a precompiled package, it will work again in 1.1.35.


The bug link is : http://bugs.winehq.org/show_bug.cgi?id=20913







More information about the wine-users mailing list