[Wine] Crash with D3D and OpenGL

Austin English austinenglish at gmail.com
Sun Mar 1 18:57:42 CST 2009


On Sun, Mar 1, 2009 at 1:46 PM, ralmond <wineforum-user at winehq.org> wrote:
> I'm trying to get the game Perfect World International to run under Wine.  The installer ran without an apparent problem, but when I try to run the patcher (what usually runs next under windows), I get the following error:
>
> almond at Skuld[18]% wine /Users/ralmond/.wine/drive_c/Program\ Files/Perfect\ World\ Entertainment/Perfect\ World\ International/patcher/patcher.exe > pwi.log

cd to the directory first.

> fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 16 vertex samplers and 16 total samplers
> fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
> fixme:win:EnumDisplayDevicesW ((null),0,0x32f8d8,0x00000000), stub!
> X Error of failed request:  BadValue (integer parameter out of range for operation)
>  Major opcode of failed request:  128 (Apple-DRI)
>  Minor opcode of failed request:  3 ()
>  Value in failed request:  0x200054
>  Serial number of failed request:  483
>  Current serial number in output stream:  499

It's crashing in your video drivers....can you try other ones?


-- 
-Austin



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