[Wine] Crash with D3D and OpenGL
Austin English
austinenglish at gmail.com
Sun Mar 1 18:57:42 CST 2009
On Sun, Mar 1, 2009 at 1:46 PM, ralmond <wineforum-user at winehq.org> wrote:
> I'm trying to get the game Perfect World International to run under Wine. The installer ran without an apparent problem, but when I try to run the patcher (what usually runs next under windows), I get the following error:
>
> almond at Skuld[18]% wine /Users/ralmond/.wine/drive_c/Program\ Files/Perfect\ World\ Entertainment/Perfect\ World\ International/patcher/patcher.exe > pwi.log
cd to the directory first.
> fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 16 vertex samplers and 16 total samplers
> fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
> fixme:win:EnumDisplayDevicesW ((null),0,0x32f8d8,0x00000000), stub!
> X Error of failed request: BadValue (integer parameter out of range for operation)
> Major opcode of failed request: 128 (Apple-DRI)
> Minor opcode of failed request: 3 ()
> Value in failed request: 0x200054
> Serial number of failed request: 483
> Current serial number in output stream: 499
It's crashing in your video drivers....can you try other ones?
--
-Austin
More information about the wine-users
mailing list