[Wine] Medieval total war

Warren Dumortier nwarrenfl at gmail.com
Sat May 2 13:26:33 CDT 2009


2009/5/2 shogun1234 <wineforum-user at winehq.org>:
> I installed the game - Medieval total war. It seems everything works fine, but there is one problem. When launching the game. I saw the screen does not display military unit or any other game related stuff (e.g. forest, casstle, troop, etc.) It only shows a screen that contains grass and a blue something like sea.
>
> Though when clicking the military unit, I can see green spots on the ground indicating the soldiers position. Unfortunately, no way I can play like a normal game for I have to guess what is where. : )
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>
> The error received from the CLI is as below:
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> Code:
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> err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat
> fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
> err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
> ...
> err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer count yet
> err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet
>
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>
> How can I solve this problem?
>
> Thanks
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It is a guess, but try to change the OffscreenRenderingMode to fbo (see Wiki).



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