[Wine] need help to compile wine with patches

John Drescher drescherjm at gmail.com
Mon May 25 07:53:27 CDT 2009


On Mon, May 25, 2009 at 4:52 AM, tedem82 <wineforum-user at winehq.org> wrote:
> thanks, it works with wine 1.1.19 :)
>
> but i have a question with the patch for warhammer online,
> with wine 1.1.18, i have this result :
>
> Code:
> teddy at tedportable:~/wine/wine-1.1.19$ patch -p0 < war-wine-1.1.18.patch
> patching file dlls/wined3d/device.c
> Hunk #1 succeeded at 3800 (offset -4 lines).
> patching file dlls/wined3d/directx.c
> Hunk #1 succeeded at 3470 (offset 28 lines).
> patching file dlls/wined3d/state.c
> Hunk #1 succeeded at 3460 (offset -4 lines).
> Hunk #2 succeeded at 3471 (offset -4 lines).
> Hunk #3 succeeded at 3551 (offset -4 lines).
> patching file dlls/wined3d/texture.c
> patching file dlls/wined3d/wined3d_private.h
> Hunk #1 succeeded at 1223 (offset 85 lines).
>

Its good that all were succeeded. When you see an offset it means that
the file with the offset was changed from the the version that the
patch was from and that patch program automatically was able to
account for the change. This is caused when the developers worked a
file after a patch was released. So this may or may have not broken
the patch. The only way to tell is to test the application.

John



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