[Wine] Cannot start a game - err:ddraw?

Austin English austinenglish at gmail.com
Fri May 29 21:45:02 CDT 2009


On Fri, May 29, 2009 at 9:42 PM, Iro <wineforum-user at winehq.org> wrote:
> Hi I'm trying to play a game which is not in the AppDB (yet) but when i try to run it blinks and shuts off. So I put it in the Terminal and it gave me this:
>
>
> Code:
>
> [iro at Hell ~]$ '/home/iro/.wine/drive_c/Program Files/Frater/bin/main.exe'
> fixme:win:EnumDisplayDevicesW ((null),0,0x33f214,0x00000000), stub!
> fixme:win:EnumDisplayDevicesW ((null),0,0x33f3d0,0x00000000), stub!
> fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
> err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 19
> err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
> err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 70
> fixme:d3d7:IDirect3DImpl_7_EvictManagedTextures (0x134a68): Stub!
>
>
>
>
> Game is obviously unplayable. Anyone knows what causes it or how to fix it?
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http://wiki.winehq.org/FAQ#head-8d8c06cf7fb33269c085a07531b61e5c730566e0

-- 
-Austin



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