[Wine] Re: Wine crashes when I open one certain window

Biganon wineforum-user at winehq.org
Sat May 30 10:44:51 CDT 2009


Here's the log (I have to change the command to launch the program, you'll see that in the log)


> [biganon at horatio LeVillage3d]$ Exec=env WINEPREFIX="/home/biganon/.PlayOnLinuxineprefix/Village" wine "C:\\Program Files\\LeVillage3d\\aworld.exe" \\""
> fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers
> fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
> fixme:win:EnumDisplayDevicesW ((null),0,0x32f844,0x00000000), stub!
> fixme:shdocvw:ViewObject_SetAdvise (0x899ba0)->(1 00000000 0x899654)
> fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (20000): STUB
> fixme:wininet:InternetSetOptionW Option 7 STUB
> fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_DATA_RECEIVE_TIMEOUT (30000): STUB
> fixme:wininet:InternetSetOptionW INTERNET_OPTION_CONNECT_RETRIES 3
> fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x8a24f0,0x8a2408): stub
> fixme:shdocvw:ViewObject_SetAdvise (0x14e1f0)->(1 00000000 0x14e0e4)
> fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers
> fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
> fixme:win:EnumDisplayDevicesW ((null),0,0x32f3f0,0x00000000), stub!
> Processus arrêté
> 


But no special message appends to the rest when it freezes. All that text appears when I launch the command, and then I right-click on an object, it freezes, I force closing the program and then "Processus arrêté" (Process stopped) appears.

Thx, ++







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