[Wine] Re: D3D Vertex Blending :: why has it not been implemented?

Thunderbird wineforum-user at winehq.org
Sun Nov 1 12:15:01 CST 2009


Certainly we like to offer this feature but it needs to be implemented using shaders and not in software as the proposed patch does. We need to finish our fixed function vertex implementation and add this to it. Nobody is working on that at the moment.







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