[Wine] Re: MAC OS X compile -> 'OpenGL development headers not found

doh123 wineforum-user at winehq.org
Fri Sep 4 10:51:16 CDT 2009


ok... before i compile an app i want as 32 bit.. not 64.. like Freetype..

I did...

export CXXFLAGS="-arch i386 -m32"

and they compiled correctly as 32 bit and Wine could see them fine... 

still need to figure out how the OpenGL development headers are different







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