[Wine] Re: Need for speed Shift

Cagnulein wineforum-user at winehq.org
Mon Sep 21 00:00:06 CDT 2009


i've tried need for speed shift.

My machine: Linux Cagnulein 2.6.30-ARCH #1 SMP PREEMPT Wed Sep 9 12:37:32 UTC 2009 i686 AMD Athlon(tm) 64 X2 Dual Core Processor 4400+ AuthenticAMD GNU/Linux with a GeForce 7900 GT/GTO

wine --version
wine-1.1.29

I've installed winetricks d3dx9.

Here is my log:

Code:
fixme:thread:SetThreadIdealProcessor (0xa4): stub
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 55 (SPI_SETMOUSEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 67 (SPI_SETHIGHCONTRAST)
fixme:thread:SetThreadIdealProcessor (0xac): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x128f89c,0x00000000), stub!
fixme:thread:SetThreadIdealProcessor (0xb8): stub
fixme:thread:SetThreadIdealProcessor (0xe0): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x128f810,0x00000000), stub!
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 1280x1024x32 @60! (XRandR)
fixme:d3d:debug_d3dformat Unrecognized 1129272385 (as fourcc: ATOC) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1129272385) in the format lookup table
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_L16
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt Unable to check compatibility for Format=WINED3DFMT_L16
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::BeginFrame") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::BeginRenderingToTarget") : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::ResetAssumptions") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderTarget::SetAsCurrentRenderTarget") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderTarget::Clear") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::EndRenderingToTarget") : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::RenderDeferredPrimitives") : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::ResetAssumptions") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::ResetAssumptions") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::EndFrame") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::BeginFrame") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::BeginRenderingToTarget") : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::ResetAssumptions") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderTarget::SetAsCurrentRenderTarget") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderTarget::Clear") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::EndRenderingToTarget") : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::RenderDeferredPrimitives") : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::ResetAssumptions") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::ResetAssumptions") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::EndFrame") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::BeginFrame") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::BeginRenderingToTarget") : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::ResetAssumptions") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderTarget::SetAsCurrentRenderTarget") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderTarget::Clear") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::EndRenderingToTarget") : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::RenderDeferredPrimitives") : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::ResetAssumptions") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::ResetAssumptions") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::EndFrame") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::BeginFrame") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::BeginRenderingToTarget") : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::ResetAssumptions") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderTarget::SetAsCurrentRenderTarget") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderTarget::Clear") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::EndRenderingToTarget") : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::RenderDeferredPrimitives") : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::ResetAssumptions") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::ResetAssumptions") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::EndFrame") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::BeginFrame") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::BeginRenderingToTarget") : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::ResetAssumptions") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderTarget::SetAsCurrentRenderTarget") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderTarget::Clear") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::EndRenderingToTarget") : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::RenderDeferredPrimitives") : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::ResetAssumptions") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::ResetAssumptions") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::EndFrame") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::BeginFrame") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::BeginRenderingToTarget") : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::ResetAssumptions") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderTarget::SetAsCurrentRenderTarget") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderTarget::Clear") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::EndRenderingToTarget") : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::RenderDeferredPrimitives") : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::ResetAssumptions") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::ResetAssumptions") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::EndFrame") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::BeginFrame") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::BeginRenderingToTarget") : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::ResetAssumptions") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderTarget::SetAsCurrentRenderTarget") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderTarget::Clear") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::EndRenderingToTarget") : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::RenderDeferredPrimitives") : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::ResetAssumptions") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::ResetAssumptions") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::EndFrame") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::BeginFrame") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::BeginRenderingToTarget") : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::ResetAssumptions") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderTarget::SetAsCurrentRenderTarget") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderTarget::Clear") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::EndRenderingToTarget") : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::RenderDeferredPrimitives") : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::ResetAssumptions") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::ResetAssumptions") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::EndFrame") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::BeginFrame") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::BeginRenderingToTarget") : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::ResetAssumptions") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderTarget::SetAsCurrentRenderTarget") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub





I see the splash screen with the progress bar, but after it the game remains freeze on a black screen (i have to kill it), and it outputs on debug these lines in a neverending loop:

Code:
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderTarget::Clear") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::EndRenderingToTarget") : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::RenderDeferredPrimitives") : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffff0000, name L"CRenderer::ResetAssumptions") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub









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