[Wine] Re: Pulseaudio
jorl17
wineforum-user at winehq.org
Sun Sep 27 05:38:14 CDT 2009
Meh, I'm not sure how it is done nowadays, but wouldn't it be easier to just have a base abstract class which defined pure virtual functions with all the methods that Wine needed- Then each one of the individual sound drivers could inherit from that class and wine could use a simple polymorphic approach. This is how I've always imagined things like those to be made.
But, then again, I understand it might be much more complex than that...and that Wine may be alergic to C++.
Cheers,
Jorl17
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