[Wine] Re: Questions about bug reporting for DX10 games
Das Letzte Einhorn
wineforum-user at winehq.org
Mon Aug 16 11:53:34 CDT 2010
> http://bugs.winehq.org/show_bug.cgi?id=24013 has some good points:
> it's not a direct duplicate of any other bug,
> it mentions which game is affected,
> it is linked to that game's appdb entry,
> and it seems to be assigned to the right component.
> So I'm glad to see you do testing like this, even if it might be a while
> before Wine gets around to implementing these functions.
> It could be better:
> you could give the exact command used
> you could give the winetricks command to work around the problem
> you could give the sha1sum of the dvd (more useful with downloads)
> But I'm not quite sure it's valid as written, since if you run
> AssassinsCreed_Dx9.exe, that game *doesn't* really require
> dx10. (Right?)
In the case of Assassin's Creed, the game has a DX9 and a DX10 mode. They are separate executables. I think that for testing purposes, it is good to use the DX10 executable.
I will add some of the comments you suggested.
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