[Wine] Re: Battlefield 1942 : No Fullscreen, Soundbugs, some lags
Kobe
wineforum-user at winehq.org
Tue Feb 9 06:03:33 CST 2010
Hello vitamin
vitamin wrote:
>
> Kobe wrote:
> > fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(800,600)
> > Any hints how to get a fullscreen mode?
> >
>
> That message is harmless. ...
>
It must be
Code:
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(1024,768)
when I configure this resolution in winecfg, must it not be? That's just a sign that wine uses 800x600 although I configured differently. Nevertheless I'd like to activate "Use Fullscreen" or something so that wine scales up to full screen automatically.
I will look at xorg.conf and xrandr, thanks.
vitamin wrote:
>
> Kobe wrote:
> > 2) I'm using OSS instead of ALSA.
>
> Don't. Get rid of all crap that called pulseaudio - it is the source of all sound issued in Wine. Use ALSA directly kill all sound servers.
>
You mean to use only ALSA? I'm using OSS because with ALSA I've had have much more sound problems.
vitamin wrote:
>
> Kobe wrote:
> > 3) During game there are some lags.
>
> Wine has loads of issues. It's impossible to tell if any of them causing this lag. Or if it's drivers/sound/system.
>
Is there any chance during debug-mode (winedbg) or would it be a waste of time?
vitamin wrote:
>
> Kobe wrote:
> > 4) I enabled mouse-catch during DirectX games but when I move the cursor very quickly I break out of the game window. That shouldn't happen!
>
> That option hasn't worked for the past 5 years. The code that looks at that option only used by very very old DDraw programs. And only in specific circumstances.
Damn. It works quite correct except of very fast movings. [Crying or Very sad]
More information about the wine-users
mailing list