[Wine] Re: Battlefield 1942 : No Fullscreen, Soundbugs, some lags

Kobe wineforum-user at winehq.org
Tue Feb 9 06:03:33 CST 2010


Hello vitamin


vitamin wrote:
> 
> Kobe wrote:
> > fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(800,600)
> > Any hints how to get a fullscreen mode?
> > 
> 
> That message is harmless. ...
> 

It must be

Code:
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(1024,768)



when I configure this resolution in winecfg, must it not be? That's just a sign that wine uses 800x600 although I configured differently. Nevertheless I'd like to activate "Use Fullscreen" or something so that wine scales up to full screen automatically.

I will look at xorg.conf and xrandr, thanks.


vitamin wrote:
> 
> Kobe wrote:
> > 2) I'm using OSS instead of ALSA.
> 
> Don't. Get rid of all crap that called pulseaudio - it is the source of all sound issued in Wine. Use ALSA directly kill all sound servers.
> 

You mean to use only ALSA? I'm using OSS because with ALSA I've had have much more sound problems.



vitamin wrote:
> 
> Kobe wrote:
> > 3) During game there are some lags.
> 
> Wine has loads of issues. It's impossible to tell if any of them causing this lag. Or if it's drivers/sound/system.
> 

Is there any chance during debug-mode (winedbg) or would it be a waste of time?


vitamin wrote:
> 
> Kobe wrote:
> > 4) I enabled mouse-catch during DirectX games but when I move the cursor very quickly I break out of the game window. That shouldn't happen!
> 
> That option hasn't worked for the past 5 years. The code that looks at that option only used by very very old DDraw programs. And only in specific circumstances.

Damn. It works quite correct except of very fast movings.  [Crying or Very sad]







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