[Wine] Problem with trine - no landscape!

John Drescher drescherjm at gmail.com
Sat Jan 23 17:43:25 CST 2010


On Sat, Jan 23, 2010 at 5:52 PM, curunir <wineforum-user at winehq.org> wrote:
> GPU: NVIDIA GeForce Go 7600
>
Great. You have a nvidia card.

Do you have the nvidia proprietary binary driver or either of the
opensource drivers (nv, nouveau). It would be better if you can get
the nvidia proprietary binary driver.

>
>> Run it from the terminal and post the output otherwise the only people
>> that can help are the ones who have that game.
>>
>
>
> Sorry, I am quite new to Wine. Is the log what you are asking me about?
>
Yes. You did exactly the correct thing. And thanks for not posting the
whole thing..

> In that case, I have run
>
> Code:
> wine trine &> log.txt
>
>
> and I got a ~4700 lines lenght file.
>
> I will try to extract the basics of the file. If the whole content is needed let me know and I will paste here.
>
> Basically, the content is the following:
>
> One line at the beggining:
>
> fixme:win:EnumDisplayDevicesW ((null),0,0x33f5e4,0x00000000), stub!
>
> Then 4700 lines like this:
>
> fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Postprocess combine") : stub
> fixme:d3d9:D3DPERF_EndEvent (void) : stub
> fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Postprocess combine") : stub
> fixme:d3d9:D3DPERF_EndEvent (void) : stub
> fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Deferred targets") : stub
> fixme:d3d9:D3DPERF_EndEvent (void) : stub
> fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Deferred ambient") : stub
> fixme:d3d9:D3DPERF_EndEvent (void) : stub
> fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Deferred pointlights") : stub
> fixme:d3d9:D3DPERF_EndEvent (void) : stub
> fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Deferred spots") : stub
> fixme:d3d9:D3DPERF_EndEvent (void) : stub
> fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Negative pointlights") : stub
> fixme:d3d9:D3DPERF_EndEvent (void) : stub
> fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Backlight") : stub
> fixme:d3d9:D3DPERF_EndEvent (void) : stub
> fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Alpha") : stub
> fixme:d3d9:D3DPERF_EndEvent (void) : stub
>
> Then the files finishes this way:
>
> fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Particles") : stub
> fixme:d3d9:D3DPERF_EndEvent (void) : stub
> fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Postprocess combine") : stub
> fixme:d3d9:D3DPERF_EndEvent (void) : stub
> fixme:font:WineEngRemoveFontResourceEx :stub
> fixme:font:WineEngRemoveFontResourceEx :stub
> fixme:font:WineEngRemoveFontResourceEx :stub
>
>
I will leave this up to the experts on this.

John



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