[Wine] All Applications Failing on Start

James McKenzie jjmckenzie51 at earthlink.net
Sun Jan 31 10:04:00 CST 2010


James McKenzie wrote:
> thistimearound wrote:
>   
>> @James: I'm using Ubuntu 9.10, not OS X. Apple didn't hide anything from me.
>>
>> As for running things in the terminal, I ran Plants Vs Zombies and actually got it to work! So that's a start; it did leave this behind though:
>> http://pastebin.com/m2e3166e3
>>
>>   
>>     
> Since your output is short (23 lines)  I'll post it here and let the
> mods scream at me if they wish:
>
>   
>> fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),0,3,(nil),0,(nil))
>>     
> - stub!
>   
>> err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc}
>>     
> not registered
>   
>> err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc}
>>     
> not registered
>
> I don't know what class this comes from, however a quick Google for the
> string brought up an entry from the debian and Ubuntu forums.  They
> state that this may be coming from D3D.
>
>   
>> err:ole:create_server class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not
>>     
> registered
>   
>> fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
>> err:ole:CoGetClassObject no class object
>>     
> {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x17
>   
>> fixme:advapi:SetEntriesInAclA 1 0x32f8a4 (nil) 0x32f8dc
>> fixme:d3d_caps:init_driver_info Unhandled vendor 8086.
>> fixme:win:EnumDisplayDevicesW ((null),0,0x33efac,0x00000000), stub!
>> fixme:d3d_caps:init_driver_info Unhandled vendor 8086.
>> fixme:win:EnumDisplayDevicesW ((null),0,0x33e4d8,0x00000000), stub!
>> fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation
>>     
> support to SetDepthStencilSurface
>   
>> err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58
>> err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
>> fixme:d3d_caps:init_driver_info Unhandled vendor 8086.
>> fixme:win:EnumDisplayDevicesW ((null),0,0x33f09c,0x00000000), stub!
>> fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation
>>     
> support to SetDepthStencilSurface
>   
>> err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58
>> err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
>> fixme:d3d:IWineD3DDeviceImpl_Release (0x15a8a8) Device released with
>>     
> resources still bound, acceptable but unexpected
>   
>> fixme:d3d:dumpResources Leftover resource 0x15e080 with type
>>     
> 1,WINED3DRTYPE_SURFACE
>   
>> fixme:d3d_caps:init_driver_info Unhandled vendor 8086.
>> fixme:win:EnumDisplayDevicesW ((null),0,0x33f09c,0x00000000), stub!
>>     
>
> Looks like a couple of functions that need to be implemented in Wine's
> D3D.  However, you did state the program works, but does it have full
> functionality?
>
> James McKenzie
>
>
>
>
>   
A little more from the Applications Database:

try to install wininet through winetricks, that did it for me...

This may be the fix for your problem as well with the error messages. 
However, I would suggest installing to a different Wine Prefix and then
applying this in case it breaks things.

To use a different wine prefix you can use the environment variable
WINEPREFIX as:

[code]

WINEPREFIX=/$HOME/newwineprefix
wine notepad
(This sets up a new Wine directory and insures that Wine is working)
cd to the installation directory for your program
wine <name of installation program>.exe

[/code]

The errors should not appear.

James McKenzie




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