[Wine] Re: Wine on Windows (via opengl32.dll)
wineforum-user at winehq.org
Thu Jun 24 12:37:21 CDT 2010
> The problem is that native opengl32.dll uses ddraw.dll.
Which purpose does it use ddraw.dll for? What does returning of NULL in the second recursive call lead to?
> A possible solution (which I never experimented with) is to load the ICD driver directly and skip opengl32.dll altogether. It would require some custom WGL calls to the ICD.
Does it have anything with Wine?
> I'm not sure if this will work though since I'm not sure if the ICD drivers export GL 1.1 calls (those are loaded from opengl32.dll and 1.1+ is loaded from the ICD driver). It migh tbe cleanest to write an opengl32 wrapper around the ICD.
Is there any "template" for the wrapper? Does MESA have something simular? Or any other project?
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