[Wine] Re: Game works at 50%

_spike_ wineforum-user at winehq.org
Thu Nov 4 18:04:59 CDT 2010


Thanks for the TwinView tip!I had the same problem with this game.
But now there is another:

Code:
fixme:gameux:GameExplorer2Impl_CheckAccess stub (0x132188, L"C:\\Program Files\\LucasArts\\Star Wars The Force Unleashed 2\\Awl_Release.dll", 0x1aafad8)
fixme:win:EnumDisplayDevicesW ((null),0,0x1aae508,0x00000000), stub!
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x139840,0x13f518): stub
fixme:process:GetLogicalProcessorInformation ((nil),0x1aafae0): stub
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
err:ole:CoGetClassObject class {51b4abf3-748f-4e3b-a276-c828330e926a} not registered
err:ole:CoGetClassObject no class object {51b4abf3-748f-4e3b-a276-c828330e926a} could be created for context 0x1
Starting Thu Nov 04 23:57:23 2010

fixme:win:EnumDisplayDevicesW ((null),0,0x1aae308,0x00000000), stub!
fixme:font:WineEngAddFontResourceEx Ignoring flags 30
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1461a8,0x1460a8): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x1aae53c,0x00000000), stub!
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:xinput:XInputGetState (0 0x1aaeae8)
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
MAX FILES OPEN: 1 
MAX FILES OPEN: 2 
MAX FILES OPEN: 3 
MAX FILES OPEN: 4 
wine: Unhandled page fault on write access to 0x201495d8 at address 0x20162909 (thread 001c), starting debugger...



Well i dont understand much of this, im still a noob.Can anyone help?







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