[Wine] Re: Problems with DC Universe Online
x20mar
wineforum-user at winehq.org
Thu Jan 13 03:24:12 CST 2011
In case anyone was interested here is the output if I run DC Universe Online as Windows 7:
Code:
C:\program files\steam\steamapps\common\dc universe online>TITLE Regional Settings
fixme:wscript:wWinMain Could not find engine for L".vbs"
C:\program files\steam\steamapps\common\dc universe online>Registration.url
File not found
Install script executed.err:ole:RevokeDragDrop invalid hwnd (nil)
err:ole:RevokeDragDrop invalid hwnd 0x20114
<?xml version="1.0" encoding="ISO-8859-1"?>
<crash_report>
<version_cookie />
<platform>win32</platform>
<os_info>Version 6.1 Build 7601 Platform ID 2 Service Pack 1.0 Suite Mask 00000100 Product Type 1 Service Pack 1</os_info>
<cpu_info number="2" architecture="x86" family="6" model="23" stepping="10" PAE="yes" WOW64="no" feature_set="0x41FFF" speed="2000">Intel(R) Pentium(R) 4 CPU 2.40GHz</cpu_info>
<memory_info
Used=" 33%"
TotalPhys=" 3926688 KB"
AvailPhys=" 2628004 KB"
TotalVirtual=" 4194175 KB"
AvailVirtual=" 4194111 KB"
AvailExtendedVirtual=" 0 KB"
TotalPageFile=" 5471896 KB"
AvailPageFile=" 4168372 KB"
PageSize=" 4096"
AddressSpace="0x00010000-0xFFFEFFFF"
/>
<timestamp>1294910213</timestamp>
<lasterror>0x00</lasterror>
<type>0xe06d7363</type>
<processes>
<process id="0x00000021" parent_id="0x00000000" self="yes">
<cmdline>LaunchPad.exe" </cmdline>
<threads>
<thread
id="0x00000024" priority="THREAD_PRIORITY_NORMAL" status="RUNNING" crash="yes"
EAX="0x7b826b05"
EBX="0x7b888ff4"
ECX="0x19930520"
EDX="0x0033f65c"
EDI="0x0000001b"
ESI="0xe06d7363"
EBP="0x0033f6a0"
EIP="0x7b83a8e2"
SEGCS="0x00000023"
EFLAGS="0x00000287"
ESP="0x0033f63c"
SEGSS="0x0000002b">
<callstack>
<frame>0x7b83a8e2</frame>
<frame>0x7b83a8e2</frame>
<frame>0x00436661</frame>
<frame>0x00419f0a</frame>
<frame>0x00418e5a</frame>
<frame>0x00401870</frame>
<frame>0x004330a2</frame>
<frame>0x7b8593bc</frame>
<frame>0x7b85bd2b</frame>
<frame>0x7bc724b0</frame>
<frame>0x7bc72680</frame>
<frame>0x7bc4caca</frame>
</callstack>
<stack>
<![CDATA[
0033F61C 18 9f 39 01 f4 df c9 7b - a0 f6 33 00 a0 24 c7 7b ..9....{..3..$.{
0033F62C 01 00 00 00 20 0a 00 00 - e2 a8 83 7b 48 f6 33 00 .... ......{H.3.
*0033F63C cc f6 33 00 0c 00 00 00 - 5c 20 85 7b 63 73 6d e0 ..3.....\ .{csm.
0033F64C 01 00 00 00 00 00 00 00 - e2 a8 83 7b 03 00 00 00 ...........{....
0033F65C 20 05 93 19 1c f7 33 00 - 94 83 45 00 14 10 39 01 .....3...E...9.
0033F66C 9c f9 33 00 94 f6 33 00 - 0b 9a c4 7b 00 9a c4 7b ..3...3....{...{
0033F67C 00 00 00 00 1c 00 00 00 - 1c 00 00 00 53 2e 43 00 ............S.C.
0033F68C 00 10 39 01 00 00 00 00 - 9a a8 83 7b 00 00 00 00 ..9........{....
0033F69C e0 f9 33 00 d8 f6 33 00 - 61 66 43 00 63 73 6d e0 ..3...3.afC.csm.
0033F6AC 01 00 00 00 03 00 00 00 - cc f6 33 00 63 73 6d e0 ..........3.csm.
]]>
</stack>
</thread>
</threads>
<modules>
<module base="0x00400000-0x00466000">LaunchPad.exe</module>
<module base="0x7BC10000-0x7BCBA000">ntdll.dll</module>
<module base="0x7B810000-0x7B984000">KERNEL32.dll</module>
<module base="0x7ED00000-0x7EE22000">user32.dll</module>
<module base="0x7EC70000-0x7ECEE000">gdi32.dll</module>
<module base="0x7EC10000-0x7EC61000">advapi32.dll</module>
<module base="0x7EE50000-0x7EE61000">version.dll</module>
<module base="0x7EB20000-0x7EC04000">ole32.dll</module>
<module base="0x7EAA0000-0x7EB00000">rpcrt4.dll</module>
<module base="0x7EA60000-0x7EA8B000">ws2_32.dll</module>
<module base="0x7EA40000-0x7EA5C000">iphlpapi.dll</module>
<module base="0x7EA30000-0x7EA3B000">psapi.dll</module>
<module base="0x7E9C0000-0x7EA0B000">dbghelp.dll</module>
<module base="0x7E7D0000-0x7E9B1000">shell32.dll</module>
<module base="0x7E770000-0x7E7C2000">shlwapi.dll</module>
<module base="0x7E680000-0x7E75D000">comctl32.dll</module>
<module base="0x10000000-0x10092000"
FileVersion="01.01.00.43"
FileDescription="Steam Game Overlay Renderer (buildbot_winslave01_steam_rel_client_win32 at winslave01)"
CompanyName="Valve Corporation"
OriginalFilename="GameOverlayRenderer.dll">GameOverlayRenderer.dll</module>
<module base="0x7E650000-0x7E66F000">imm32.dll</module>
<module base="0x7E470000-0x7E512000">winex11.drv</module>
<module base="0x7E270000-0x7E2A2000">uxtheme.dll</module>
<module base="0xF73B0000-0xF7420000">msvcrt.dll</module>
</modules>
<process_memory
PageFaultCount=" 0"
PeakWorkingSetSize=" 0 KB"
WorkingSetSize=" 0 KB"
QuotaPeakPagedPoolUsage=" 0 KB"
QuotaPagedPoolUsage=" 0 KB"
QuotaPeakNonPagedPoolUsage=" 0 KB"
QuotaNonPagedPoolUsage=" 0 KB"
PagefileUsage=" 0 KB"
PeakPagefileUsage=" 0 KB" />
</process>
</processes>
<app_xml>
</app_xml>
<user_repro_steps>
</user_repro_steps>
</crash_report>
CrashReporterRecap::SendReport not connected to 'recap.station.sony.com:443' 0
Saved crash report as 'C:\users\xxxxxx\Local Settings\Application Data\SCE\CrashReport\LaunchPad_20110113_091652_21.xml'
And the Crash Report:
Code:
<?xml version="1.0" encoding="ISO-8859-1"?>
<crash_report>
<version_cookie />
<platform>win32</platform>
<os_info>Version 6.1 Build 7601 Platform ID 2 Service Pack 1.0 Suite Mask 00000100 Product Type 1 Service Pack 1</os_info>
<cpu_info number="2" architecture="x86" family="6" model="23" stepping="10" PAE="yes" WOW64="no" feature_set="0x41FFF" speed="2000">Intel(R) Pentium(R) 4 CPU 2.40GHz</cpu_info>
<memory_info
Used=" 33%"
TotalPhys=" 3926688 KB"
AvailPhys=" 2628004 KB"
TotalVirtual=" 4194175 KB"
AvailVirtual=" 4194111 KB"
AvailExtendedVirtual=" 0 KB"
TotalPageFile=" 5471896 KB"
AvailPageFile=" 4168372 KB"
PageSize=" 4096"
AddressSpace="0x00010000-0xFFFEFFFF"
/>
<timestamp>1294910213</timestamp>
<lasterror>0x00</lasterror>
<type>0xe06d7363</type>
<processes>
<process id="0x00000021" parent_id="0x00000000" self="yes">
<cmdline>LaunchPad.exe" </cmdline>
<threads>
<thread
id="0x00000024" priority="THREAD_PRIORITY_NORMAL" status="RUNNING" crash="yes"
EAX="0x7b826b05"
EBX="0x7b888ff4"
ECX="0x19930520"
EDX="0x0033f65c"
EDI="0x0000001b"
ESI="0xe06d7363"
EBP="0x0033f6a0"
EIP="0x7b83a8e2"
SEGCS="0x00000023"
EFLAGS="0x00000287"
ESP="0x0033f63c"
SEGSS="0x0000002b">
<callstack>
<frame>0x7b83a8e2</frame>
<frame>0x7b83a8e2</frame>
<frame>0x00436661</frame>
<frame>0x00419f0a</frame>
<frame>0x00418e5a</frame>
<frame>0x00401870</frame>
<frame>0x004330a2</frame>
<frame>0x7b8593bc</frame>
<frame>0x7b85bd2b</frame>
<frame>0x7bc724b0</frame>
<frame>0x7bc72680</frame>
<frame>0x7bc4caca</frame>
</callstack>
<stack>
<![CDATA[
0033F61C 18 9f 39 01 f4 df c9 7b - a0 f6 33 00 a0 24 c7 7b ..9....{..3..$.{
0033F62C 01 00 00 00 20 0a 00 00 - e2 a8 83 7b 48 f6 33 00 .... ......{H.3.
*0033F63C cc f6 33 00 0c 00 00 00 - 5c 20 85 7b 63 73 6d e0 ..3.....\ .{csm.
0033F64C 01 00 00 00 00 00 00 00 - e2 a8 83 7b 03 00 00 00 ...........{....
0033F65C 20 05 93 19 1c f7 33 00 - 94 83 45 00 14 10 39 01 .....3...E...9.
0033F66C 9c f9 33 00 94 f6 33 00 - 0b 9a c4 7b 00 9a c4 7b ..3...3....{...{
0033F67C 00 00 00 00 1c 00 00 00 - 1c 00 00 00 53 2e 43 00 ............S.C.
0033F68C 00 10 39 01 00 00 00 00 - 9a a8 83 7b 00 00 00 00 ..9........{....
0033F69C e0 f9 33 00 d8 f6 33 00 - 61 66 43 00 63 73 6d e0 ..3...3.afC.csm.
0033F6AC 01 00 00 00 03 00 00 00 - cc f6 33 00 63 73 6d e0 ..........3.csm.
]]>
</stack>
</thread>
</threads>
<modules>
<module base="0x00400000-0x00466000">LaunchPad.exe</module>
<module base="0x7BC10000-0x7BCBA000">ntdll.dll</module>
<module base="0x7B810000-0x7B984000">KERNEL32.dll</module>
<module base="0x7ED00000-0x7EE22000">user32.dll</module>
<module base="0x7EC70000-0x7ECEE000">gdi32.dll</module>
<module base="0x7EC10000-0x7EC61000">advapi32.dll</module>
<module base="0x7EE50000-0x7EE61000">version.dll</module>
<module base="0x7EB20000-0x7EC04000">ole32.dll</module>
<module base="0x7EAA0000-0x7EB00000">rpcrt4.dll</module>
<module base="0x7EA60000-0x7EA8B000">ws2_32.dll</module>
<module base="0x7EA40000-0x7EA5C000">iphlpapi.dll</module>
<module base="0x7EA30000-0x7EA3B000">psapi.dll</module>
<module base="0x7E9C0000-0x7EA0B000">dbghelp.dll</module>
<module base="0x7E7D0000-0x7E9B1000">shell32.dll</module>
<module base="0x7E770000-0x7E7C2000">shlwapi.dll</module>
<module base="0x7E680000-0x7E75D000">comctl32.dll</module>
<module base="0x10000000-0x10092000"
FileVersion="01.01.00.43"
FileDescription="Steam Game Overlay Renderer (buildbot_winslave01_steam_rel_client_win32 at winslave01)"
CompanyName="Valve Corporation"
OriginalFilename="GameOverlayRenderer.dll">GameOverlayRenderer.dll</module>
<module base="0x7E650000-0x7E66F000">imm32.dll</module>
<module base="0x7E470000-0x7E512000">winex11.drv</module>
<module base="0x7E270000-0x7E2A2000">uxtheme.dll</module>
<module base="0xF73B0000-0xF7420000">msvcrt.dll</module>
</modules>
<process_memory
PageFaultCount=" 0"
PeakWorkingSetSize=" 0 KB"
WorkingSetSize=" 0 KB"
QuotaPeakPagedPoolUsage=" 0 KB"
QuotaPagedPoolUsage=" 0 KB"
QuotaPeakNonPagedPoolUsage=" 0 KB"
QuotaNonPagedPoolUsage=" 0 KB"
PagefileUsage=" 0 KB"
PeakPagefileUsage=" 0 KB" />
</process>
</processes>
<app_xml>
</app_xml>
<user_repro_steps>
</user_repro_steps>
</crash_report>
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