[Wine] Zanzarah game

nilrezei wineforum-user at winehq.org
Thu Sep 8 03:05:47 CDT 2011


I've decided to try Zanzarah in both wine 1.2.2 and in latest release 1.3.27

None works... :(

Here is the terminal output in 1.3.27:

...
DFMT_R8G8_SNORM_L8X8_UNORM to floating point.

err:d3d_surface:surface_convert_color_to_float Unhandled conversion from WINED3DFMT_R8G8_SNORM_L8X8_UNORM to floating point.


err:d3d_surface:surface_convert_color_to_float Unhandled conversion from WINED3DFMT_R5G5_SNORM_L6_UNORM to floating point.


err:d3d_surface:surface_convert_color_to_float Unhandled conversion from WINED3DFMT_R8G8_SNORM to floating point.


err:d3d_surface:surface_convert_color_to_float Unhandled conversion from WINED3DFMT_B5G5R5X1_UNORM to floating point.


err:d3d_surface:surface_convert_color_to_float Unhandled conversion from WINED3DFMT_B4G4R4A4_UNORM to floating point.


err:d3d_surface:surface_convert_color_to_float Unhandled conversion from WINED3DFMT_B5G5R5A1_UNORM to floating point.


fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d_surface:surface_load_location Unimplemented location SFLAG_INSYSMEM for depth/stencil buffers.


err:d3d_surface:surface_modify_location Surface 0x219d78 does not have any up to date location.

err:d3d:wined3d_device_uninit_3d Something is still holding a reference to depth/stencil buffer 0x219d78.

fixme:d3d:wined3d_device_decref Device released with resources still bound, acceptable but unexpected.

fixme:d3d:wined3d_device_decref Leftover resource 0x148398 with type WINED3DRTYPE_BUFFER (0x6).

err:mmtime:TIME_MMTimeStop Timer still active?!

emy at emmy:~/.wine/drive_c/Program Files/THQ/Zanzarah/System$ 

...

I really love Zanzarah, it's a great game with nice graphics and gameplay that runs even on very old PC configs, such as pentium 3...

I wish anything could be done by the wine developers in order to make this game work properly...

Anyone has any idea what the source of the error might be? :(  :(  :(







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