Hello,<br>
<br>
When running an application
developed in Windows, the following error occurs. Any thoughts? Does it
have something to do with directx support for wine? <br>
<br>
fixme:d3d:IWineD3DImpl_CreateDevice (0x7ff41940) Incomplete stub for d3d8<br>
fixme:d3d_caps:IDirect3D8Impl_FillGLCaps found GL_VERSION ("1.2 (1.5 Mesa 6.2.1)")->(0x00000009)<br>
fixme:d3d_caps:IDirect3D8Impl_FillGLCaps found GL_RENDERER ("Mesa GLX Indirect")->(0x0000)<br>
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7ff422a0)->(40,0) not handled yet<br>
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7ff422a0)->(128,0) not handled yet<br>
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7ff422a0)->(129,0) not handled yet<br>
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7ff422a0)->(130,0) not handled yet<br>
<br clear="all"><br>-- <br>regards,<br>Ashok.