Hello,<br>
<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; When running an application
developed in Windows, the following error occurs. Any thoughts? Does it
have something to do with directx support for wine? <br>
<br>
fixme:d3d:IWineD3DImpl_CreateDevice (0x7ff41940) Incomplete stub for d3d8<br>
fixme:d3d_caps:IDirect3D8Impl_FillGLCaps found GL_VERSION&nbsp; (&quot;1.2 (1.5 Mesa 6.2.1)&quot;)-&gt;(0x00000009)<br>
fixme:d3d_caps:IDirect3D8Impl_FillGLCaps found GL_RENDERER (&quot;Mesa GLX Indirect&quot;)-&gt;(0x0000)<br>
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7ff422a0)-&gt;(40,0) not handled yet<br>
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7ff422a0)-&gt;(128,0) not handled yet<br>
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7ff422a0)-&gt;(129,0) not handled yet<br>
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7ff422a0)-&gt;(130,0) not handled yet<br>
<br clear="all"><br>-- <br>regards,<br>Ashok.