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That's the game telling you you're better off running it in Windows! Seriously, NWN2 is DirectX all the way, unlike its predecessor which was OpenGL and much easier to port. Check WineHQ's AppDb and you'll likely find your answer. Even under XP make sure you have a _fast_ graphics card or you will be disappointed.<BR>
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- Todd.<BR>
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On Fri, 2008-03-21 at 19:59 -0500, didli wrote:
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<FONT COLOR="#000000">Hi there, there's something new about my problem : i was able to have a terminal output, which hopefully could maybe give some clues about the problem itself, so here it comes : </FONT>
<FONT COLOR="#000000">Code:</FONT>
<FONT COLOR="#000000">fixme:process:IsWow64Process (0xffffffff 0x175ac1c) stub!</FONT>
<FONT COLOR="#000000">fixme:ntdll:NtQueryInformationProcess (0xffffffff,info_class=34,0x175a408,0x00000004,0x175a404) Unknown information class</FONT>
<FONT COLOR="#000000">fixme:process:IsWow64Process (0xffffffff 0x175a744) stub!</FONT>
<FONT COLOR="#000000">fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_HANDLE_INFORMATION</FONT>
<FONT COLOR="#000000">fixme:ntdll:NtQueryObject Unsupported information class 3</FONT>
<FONT COLOR="#000000">fixme:debugstr:CheckRemoteDebuggerPresent (0xffffffff)->(0x17592f4): Stub!</FONT>
<FONT COLOR="#000000">fixme:win:EnumDisplayDevicesW ((null),0,0x1759198,0x00000000), stub!</FONT>
<FONT COLOR="#000000">fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading the PBO test texture</FONT>
<FONT COLOR="#000000"> @ directx.c / 3004</FONT>
<FONT COLOR="#000000">fixme:psapi:EnumPageFilesA (0xe0e660, 0x1739c04) stub</FONT>
<FONT COLOR="#000000">fixme:process:IsWow64Process (0xffffffff 0x106cfb3) stub!</FONT>
<FONT COLOR="#000000">fixme:ntdll:NtQueryInformationProcess (process=0xffffffff) Unimplemented information class: ProcessDeviceMap</FONT>
<FONT COLOR="#000000">fixme:cursor:SetSystemCursor (0x10de,00007f00),stub!</FONT>
<FONT COLOR="#000000">fixme:cursor:CURSORICON_LoadFromFile No support for .ani cursors.</FONT>
<FONT COLOR="#000000">fixme:cursor:SetSystemCursor (0x10de,00007f00),stub!</FONT>
<FONT COLOR="#000000">fixme:ntdll:NtQueryInformationProcess (process=0xffffffff) Unimplemented information class: ProcessDeviceMap</FONT>
<FONT COLOR="#000000">fixme:process:IsWow64Process (0xffffffff 0x176f940) stub!</FONT>
<FONT COLOR="#000000">fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_HANDLE_INFORMATION</FONT>
<FONT COLOR="#000000">fixme:ntdll:NtQueryObject Unsupported information class 3</FONT>
<FONT COLOR="#000000">fixme:debugstr:CheckRemoteDebuggerPresent (0xffffffff)->(0x176f940): Stub!</FONT>
<FONT COLOR="#000000">fixme:d3d:IWineD3DImpl_CheckDeviceMultiSampleType Quality levels unsupported at present</FONT>
<FONT COLOR="#000000">err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F</FONT>
<FONT COLOR="#000000">err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_R32F</FONT>
<FONT COLOR="#000000">err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F</FONT>
<FONT COLOR="#000000">err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for </FONT>
<FONT COLOR="#000000">err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not registered</FONT>
<FONT COLOR="#000000">err:ole:CoGetClassObject no class object {4590f811-1d3a-11d0-891f-00aa004b2e24} could be created for context 0x1</FONT>
<FONT COLOR="#000000">fixme:reg:GetNativeSystemInfo (0x1768824) using GetSystemInfo()</FONT>
<FONT COLOR="#000000">fixme:dsound:IKsPrivatePropertySetImpl_Get unsupported property: {f2957840-260c-11d1-a4d8-00c04fc28aca}</FONT>
<FONT COLOR="#000000">fixme:win:EnumDisplayDevicesW ((null),0,0x1768a78,0x00000000), stub!</FONT>
<FONT COLOR="#000000">fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",0,0x1768730,0x00000000), stub!</FONT>
<FONT COLOR="#000000">fixme:win:EnumDisplayDevicesW ((null),1,0x1768a78,0x00000000), stub!</FONT>
<FONT COLOR="#000000">fixme:dsound:IKsPrivatePropertySetImpl_Get unsupported property: {1aeaa606-35f0-11d1-b161-00c04fc28aca}</FONT>
<FONT COLOR="#000000">fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub</FONT>
<FONT COLOR="#000000">err:ole:CoGetClassObject class {b9f3eb85-b781-4ac1-8d90-93a05ee37d7d} not registered</FONT>
<FONT COLOR="#000000">err:ole:CoGetClassObject no class object {b9f3eb85-b781-4ac1-8d90-93a05ee37d7d} could be created for context 0x1</FONT>
<FONT COLOR="#000000">fixme:d3d:IWineD3DVolumeImpl_LockBox (0x730e770) : pBox=(nil) stub</FONT>
<FONT COLOR="#000000">fixme:d3d:IWineD3DDeviceImpl_CreateQuery (0x1d7de8) Unhandled query type 4</FONT>
<FONT COLOR="#000000">fixme:imm:ImmReleaseContext (0x1002e, 0x13afe8): stub</FONT>
<FONT COLOR="#000000">fixme:d3d:IWineD3DDeviceImpl_CreateSurface Create surface called with a pool of MANAGED and a Usage of DYNAMIC which are mutually exclusive, not doing anything just telling you.</FONT>
<FONT COLOR="#000000">fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279 [b]#this specially happens if i tried to see 3d objets, such the character or the 3d ingame as explained before ...[/b]</FONT>
<FONT COLOR="#000000">fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405</FONT>
<FONT COLOR="#000000">I know, it's a quite long output but please, did you see something here that should explain the problem I'm facing ?</FONT>
<FONT COLOR="#000000">Thanks in advance and well, sorry for my poor english ...[/code]</FONT>
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