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towerdd wrote:
<blockquote cite="mid:1210710660.m2f.5526@forum.winehq.org" type="cite">
<pre wrap="">Hi!
I've a problem with a game, which don't want to start... I received this error
Code:
daniele@daniele-laptop:~$ wine .wine/drive_c/Programmi/Delphine\ Software/Darkstone/Darkstone.exe
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x32f5fc,0x00000000), stub!
fixme:amstream:IAMMultiMediaStreamImpl_QueryInterface (0x167a6e0/0x167a6e0)->({bebe595c-9a6f-11d0-8fde-00c04fd9189d},0x32fc50)
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16
err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat
fixme:amstream:IAMMultiMediaStreamImpl_QueryInterface (0x3747150/0x3747150)->({bebe595c-9a6f-11d0-8fde-00c04fd9189d},0x32ec8c)
fixme:amstream:IAMMultiMediaStreamImpl_Initialize (0x3747150/0x3747150)->(0,0,(nil)) partial stub!
fixme:amstream:IAMMultiMediaStreamImpl_AddMediaStream (0x3747150/0x3747150)->(0x37473b8,0x5127d0,0,(nil)) partial stub!
fixme:amstream:IAMMultiMediaStreamImpl_AddMediaStream (0x3747150/0x3747150)->((nil),0x5127c0,1,(nil)) partial stub!
wine: Unhandled page fault on read access to 0x00000000 at address (nil) (thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x00000000).
I think there is a problem with the 3d accelerator.
Could you help me?
My wineìs version is wine-1.0-rc1
Thanks
</pre>
</blockquote>
<br>
<br>
First time trying to get the game running, or was it working under an
older wine? Check if your original CD has these files on it:<br>
<ul>
<li><font face="Tahoma" size="2"><b>00000001.TMP</b></font></li>
<li><font face="Tahoma" size="2"><b>CLCD16.DLL</b></font></li>
<li><font face="Tahoma" size="2"><b>CLCD32.DLL</b></font></li>
<li><font face="Tahoma" size="2"><b>CLOKSPL.EXE</b></font></li>
<li><font face="Tahoma" size="2"><b>DPLAYERX.DLL</b></font></li>
</ul>
That's indicative of rather old SafeDisc copy protection and I think
your game might have that. If it doesn't, try to find out what
protection it does employ. Wine should support SafeDisc version 1 and
2 I believe, according to <a class="moz-txt-link-freetext" href="http://wiki.winehq.org/CopyProtection">http://wiki.winehq.org/CopyProtection</a>. Also
<a class="moz-txt-link-freetext" href="http://appdb.winehq.org/objectManager.php?sClass=application&iId=5144">http://appdb.winehq.org/objectManager.php?sClass=application&iId=5144</a>
shows the game has platinum rating, which may mean you found a
regression? I am no expert on the subject sorry, just some ideas.
<a class="moz-txt-link-freetext" href="http://wiki.winehq.org/RegressionTesting">http://wiki.winehq.org/RegressionTesting</a><br>
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