<br><br><div class="gmail_quote">On Mon, Jun 30, 2008 at 5:09 PM, vitamin <<a href="mailto:wineforum-user@winehq.org">wineforum-user@winehq.org</a>> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
<div class="Ih2E3d"><br>
Arthur Squassabia wrote:<br>
> On Mon, Jun 30, 2008 at 10:53 AM, vitamin <<a href="mailto:wineforum-user@winehq.org">wineforum-user@winehq.org</a>> wrote:<br>
><br>
><br>
> ><br>
> > Arthur Squassabia wrote:<br>
> ><br>
> > > err:module:find_forwarded_export module not found for forward<br>
> > ><br>
> > 'd3dx9_36.D3DXGetPixelShaderProfile' used by<br>
> ><br>
> > > L"C:\\windows\\system32\\d3dx9_27.dll"<br>
> > ><br>
> ><br>
> > You need native d3dx9_26.dll and d3dx9_27.dll. Put them into<br>
> > ~/.wine/drive_c/windows/system32.<br>
> ><br>
> ><br>
> ><br>
><br>
</div><div class="Ih2E3d">> just to make sure, the d3dx9_26.dll and d3dx9_27.dll that come with wine are<br>
> not ok even if overridden in winecfg to native?<br>
<br>
<br>
</div>Overriding a dll to native means forcing Wine to use native dlls (real windows dlls) instead of Wine's own. What you might find in system32 directory without installing anything are not "real" dlls.<br>
<div class="Ih2E3d"><br>
<br>
<br>
Arthur Squassabia wrote:<br>
> also is there a website that explains some of the wine debugging output so<br>
> that i can attempt to fix some of my errors instead of having to ask every<br>
> time?<br>
<br>
</div><a href="http://wiki.winehq.org/FAQ" target="_blank">http://wiki.winehq.org/FAQ</a><br>
<br>
<br>
<br>
</blockquote><div>artsq@dominator:~/.wine/drive_c/Program Files/Bethesda Softworks/Oblivion> wine OblivionLauncher.exe<br>fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,0,2): stub!<br>fixme:win:EnumDisplayDevicesW ((null),0,0x32f3dc,0x00000000), stub!<br>
fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading the PBO test texture<br> @ directx.c / 3563<br>fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,35,2): stub!<br>
fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,70,2): stub!<br>fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,105,2): stub!<br>fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,140,2): stub!<br>
fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,175,2): stub!<br>fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,210,2): stub!<br>fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,245,2): stub!<br>
fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,255,2): stub!<br>artsq@dominator:~/.wine/drive_c/Program Files/Bethesda Softworks/Oblivion> fixme:win:EnumDisplayDevicesW ((null),0,0x33efd4,0x00000000), stub!<br>
fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading the PBO test texture<br> @ directx.c / 3563<br>err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat<br>
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(640,480)<br>err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat<br>wine: Unhandled page fault on read access to 0x00000cb0 at address 0x7c0d1fe9 (thread 001f), starting debugger...<br>
Unhandled exception: page fault on read access to 0x00000cb0 in 32-bit code (0x7c0d1fe9).<br>Register dump:<br> CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b<br> EIP:7c0d1fe9 ESP:734bd198 EBP:734bd22c EFLAGS:00010246( - 00 -RIZP1)<br>
EAX:00000000 EBX:7dd16ff4 ECX:00175a18 EDX:7dd17ca0<br> ESI:001453a8 EDI:00000000<br>Stack dump:<br>0x734bd198: 0000007b 7c0d241c 7dc8aa32 00008775<br>0x734bd1a8: 734bd210 00000302 00000302 00008578<br>0x734bd1b8: 00008578 00001702 7dd16ff4 00000002<br>
0x734bd1c8: 00000000 734bd22c 7dc9cc52 001453a8<br>0x734bd1d8: 00000001 00000000 00000002 00000002<br>0x734bd1e8: 00000001 00000001 3f800000 00000000<br>Backtrace:<br>=>1 0x7c0d1fe9 (0x734bd22c)<br> 2 0x7dc386c8 ActivateContext+0x548() in wined3d (0x734bd4ec)<br>
3 0x7dc733e2 drawPrimitive+0x1b2() in wined3d (0x734bd86c)<br> 4 0x7dc46e7c IWineD3DDeviceImpl_DrawPrimitiveUP+0xdc() in wined3d (0x734bd8ac)<br> 5 0x7dd3194f IDirect3DDevice9Impl_DrawPrimitiveUP+0x8f() in d3d9 (0x734bd8dc)<br>
6 0x0040f871 in oblivion (+0xf871) (0x00000000)<br>0x7c0d1fe9: jmp *0xcb0(%eax)<br>Modules:<br>Module Address Debug info Name (96 modules)<br>PE 400000- baf000 Export oblivion<br>
PE bb0000- dff000 Deferred d3dx9_27<br>PE 18000000-18068000 Deferred binkw32<br>ELF 7b800000-7b934000 Deferred kernel32<elf><br> \-PE 7b820000-7b934000 \ kernel32<br>
ELF 7bc00000-7bca7000 Deferred ntdll<elf><br> \-PE 7bc10000-7bca7000 \ ntdll<br>ELF 7bf00000-7bf04000 Deferred <wine-loader><br>ELF 7cac6000-7db68000 Deferred fglrx_dri.so<br>
ELF 7db68000-7db76000 Deferred libgcc_s.so.1<br>ELF 7db76000-7dbf0000 Deferred libgl.so.1<br>ELF 7dc05000-7dd1b000 Export wined3d<elf><br> \-PE 7dc20000-7dd1b000 \ wined3d<br>
ELF 7dd1b000-7dd4c000 Export d3d9<elf><br> \-PE 7dd20000-7dd4c000 \ d3d9<br>ELF 7e135000-7e15d000 Deferred msacm32<elf><br> \-PE 7e140000-7e15d000 \ msacm32<br>
ELF 7e15d000-7e176000 Deferred msacm32<elf><br> \-PE 7e160000-7e176000 \ msacm32<br>ELF 7e176000-7e17f000 Deferred librt.so.1<br>ELF 7e17f000-7e237000 Deferred libasound.so.2<br>
ELF 7e237000-7e26e000 Deferred winealsa<elf><br> \-PE 7e240000-7e26e000 \ winealsa<br>ELF 7e26e000-7e2a1000 Deferred uxtheme<elf><br> \-PE 7e270000-7e2a1000 \ uxtheme<br>
ELF 7e2a1000-7e2ab000 Deferred libxcursor.so.1<br>ELF 7e2ab000-7e2b1000 Deferred libxfixes.so.3<br>ELF 7e2b1000-7e2b5000 Deferred libxcomposite.so.1<br>ELF 7e2b5000-7e2bd000 Deferred libxrandr.so.2<br>
ELF 7e2bd000-7e2c7000 Deferred libxrender.so.1<br>ELF 7e2c7000-7e2cb000 Deferred libxinerama.so.1<br>ELF 7e2cb000-7e2ec000 Deferred imm32<elf><br> \-PE 7e2d0000-7e2ec000 \ imm32<br>
ELF 7e2ec000-7e305000 Deferred libxcb.so.1<br>ELF 7e305000-7e309000 Deferred libxau.so.6<br>ELF 7e309000-7e42a000 Deferred libx11.so.6<br>ELF 7e42a000-7e439000 Deferred libxext.so.6<br>
ELF 7e439000-7e43f000 Deferred libxxf86vm.so.1<br>ELF 7e43f000-7e459000 Deferred libice.so.6<br>ELF 7e459000-7e462000 Deferred libsm.so.6<br>ELF 7e462000-7e477000 Deferred midimap<elf><br>
\-PE 7e470000-7e477000 \ midimap<br>ELF 7e477000-7e511000 Deferred winex11<elf><br> \-PE 7e490000-7e511000 \ winex11<br>ELF 7e5cc000-7e5f3000 Deferred libexpat.so.1<br>
ELF 7e5f3000-7e621000 Deferred libfontconfig.so.1<br>ELF 7e621000-7e635000 Deferred libz.so.1<br>ELF 7e635000-7e6a8000 Deferred libfreetype.so.6<br>ELF 7e6a8000-7e6ab000 Deferred libxcb-xlib.so.0<br>
ELF 7e6bd000-7e6ea000 Deferred ws2_32<elf><br> \-PE 7e6d0000-7e6ea000 \ ws2_32<br>ELF 7e6ea000-7e705000 Deferred wsock32<elf><br> \-PE 7e6f0000-7e705000 \ wsock32<br>
ELF 7e705000-7e770000 Deferred msvcrt<elf><br> \-PE 7e720000-7e770000 \ msvcrt<br>ELF 7e770000-7e78b000 Deferred version<elf><br> \-PE 7e780000-7e78b000 \ version<br>
ELF 7e78b000-7e7e6000 Deferred shlwapi<elf><br> \-PE 7e7a0000-7e7e6000 \ shlwapi<br>ELF 7e7e6000-7e8fb000 Deferred shell32<elf><br> \-PE 7e800000-7e8fb000 \ shell32<br>
ELF 7e8fb000-7e947000 Deferred dsound<elf><br> \-PE 7e900000-7e947000 \ dsound<br>ELF 7e947000-7e9db000 Deferred winmm<elf><br> \-PE 7e950000-7e9db000 \ winmm<br>
ELF 7e9db000-7e9ee000 Deferred libresolv.so.2<br>ELF 7e9ee000-7ea0d000 Deferred iphlpapi<elf><br> \-PE 7e9f0000-7ea0d000 \ iphlpapi<br>ELF 7ea0d000-7ea71000 Deferred rpcrt4<elf><br>
\-PE 7ea20000-7ea71000 \ rpcrt4<br>ELF 7ea71000-7eb17000 Deferred ole32<elf><br> \-PE 7ea80000-7eb17000 \ ole32<br>ELF 7eb17000-7eb4f000 Deferred dinput<elf><br>
\-PE 7eb20000-7eb4f000 \ dinput<br>ELF 7eb4f000-7eb68000 Deferred dinput8<elf><br> \-PE 7eb50000-7eb68000 \ dinput8<br>ELF 7eb68000-7ebbb000 Deferred advapi32<elf><br>
\-PE 7eb70000-7ebbb000 \ advapi32<br>ELF 7ebbb000-7ec5b000 Deferred gdi32<elf><br> \-PE 7ebd0000-7ec5b000 \ gdi32<br>ELF 7ec5b000-7eda8000 Deferred user32<elf><br>
\-PE 7ec80000-7eda8000 \ user32<br>ELF 7eda8000-7ee6d000 Deferred comctl32<elf><br> \-PE 7edb0000-7ee6d000 \ comctl32<br>ELF 7ee6d000-7ee84000 Deferred libnsl.so.1<br>
ELF 7ee84000-7ee8d000 Deferred libnss_compat.so.2<br>ELF 7ee8d000-7eea2000 Deferred lz32<elf><br> \-PE 7ee90000-7eea2000 \ lz32<br>ELF 7efc5000-7efeb000 Deferred libm.so.6<br>
ELF 7efeb000-7eff6000 Deferred libnss_files.so.2<br>ELF 7eff6000-7f000000 Deferred libnss_nis.so.2<br>ELF b7df3000-b7df7000 Deferred libdl.so.2<br>ELF b7df7000-b7f3a000 Deferred libc.so.6<br>
ELF b7f3a000-b7f52000 Deferred libpthread.so.0<br>ELF b7f67000-b809e000 Deferred libwine.so.1<br>ELF b809f000-b80bc000 Deferred ld-linux.so.2<br>Threads:<br>process tid prio (all id:s are in hex)<br>
0000000c<br> 00000012 0<br> 0000000e 0<br> 0000000d 0<br>0000000f<br> 00000015 0<br> 00000014 0<br> 00000011 0<br> 00000010 0<br>00000017<br> 00000018 0<br>
0000001a (D) C:\Program Files\Bethesda Softworks\Oblivion\Oblivion.exe<br> 00000021 -1<br> 00000020 15<br> 0000001f 1 <==<br> 0000001e 15<br> 0000001c 0<br> 0000001b 0<br>
Backtrace:<br>=>1 0x7c0d1fe9 (0x734bd22c)<br> 2 0x7dc386c8 ActivateContext+0x548() in wined3d (0x734bd4ec)<br> 3 0x7dc733e2 drawPrimitive+0x1b2() in wined3d (0x734bd86c)<br> 4 0x7dc46e7c IWineD3DDeviceImpl_DrawPrimitiveUP+0xdc() in wined3d (0x734bd8ac)<br>
5 0x7dd3194f IDirect3DDevice9Impl_DrawPrimitiveUP+0x8f() in d3d9 (0x734bd8dc)<br> 6 0x0040f871 in oblivion (+0xf871) (0x00000000)<br>err:ntdll:RtlpWaitForCriticalSection section 0x7dd4b7d8 "d3d9_main.c: d3d9_cs" wait timed out in thread 001b, blocked by 001f, retrying (60 sec)<br>
err:ntdll:RtlpWaitForCriticalSection section 0x7e50c4c0 "x11drv_main.c: X11DRV_CritSection" wait timed out in thread 001b, blocked by 001f, retrying (60 sec)<br>fixme:winmm:MMDRV_Exit Closing while ll-driver open<br>
err:ntdll:RtlpWaitForCriticalSection section 0x7e50c4c0 "x11drv_main.c: X11DRV_CritSection" wait timed out in thread 001b, blocked by 001f, retrying (60 sec)</div></div><br><br><br>-- <br>"Black holes are where god divided by Zero."