WineHQ

Latest Releases

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Wine (originally an acronym for "Wine Is Not an Emulator") is a compatibility layer capable of running Windows applications on several POSIX-compliant operating systems, such as Linux, macOS, & BSD. Instead of simulating internal Windows logic like a virtual machine or emulator, Wine translates Windows API calls into POSIX calls on-the-fly, eliminating the performance and memory penalties of other methods and allowing you to cleanly integrate Windows applications into your desktop.

News and Updates

Wine 2.2 Released

February 17, 2017

The Wine development release 2.2 is now available.

What's new in this release:

  • Windows version set to Windows 7 for new prefixes.
  • More steps towards the Direct3D command stream.
  • Still more Shader Model 5 instructions.
  • Initial support for double-buffered theme painting.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 2.1 Released

February 3, 2017

The Wine development release 2.1 is now available.

What's new in this release:

  • Many fixes that were deferred during code freeze.
  • More Shader Model 5 instructions.
  • A number of improvements to MIME message handling.
  • Line breaking improvements in DirectWrite.
  • HID bus service now running by default.
  • Direct2D rendering improvements.
  • Various bug fixes.
  • Source release tarballs now use xz compression.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 2.0 Released

January 24, 2017

The Wine team is proud to announce that the stable release Wine 2.0 is now available.

This release represents over a year of development effort and around 6,600 individual changes. The main highlights are the support for Microsoft Office 2013, and the 64-bit support on macOS.

It also contains a lot of improvements across the board, as well as support for many new applications and games. See the release notes below for a summary of the major changes.

This is the first release made on the new time-based, annual release schedule. This implies that some features that are being worked on but couldn't be finished in time have been deferred to the next development cycle. This includes in particular the Direct3D command stream, the full HID support, the Android graphics driver, and message-mode pipes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

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