https://bugs.winehq.org/show_bug.cgi?id=35868
Bug ID: 35868
Summary: DXVA Checker 3.0.x (.NET 2.0 app) needs unimplemented
function dxva2.dll.DXVA2CreateVideoService
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
since there is now a stub dll I looked around for some real world users :)
'DXVA Checker'
Prerequisite: 'winetricks -q dotnet20'
--- snip ---
$ wine ./DXVAChecker.exe
...
fixme:quartz:VMR9_maybe_init Reduce ratio to least common denominator
fixme:quartz:VMR9SurfaceAllocatorNotify_SetD3DDevice (0x1c90d0/0x1c8ec0)->(...)
semi-stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:quartz:VMR9SurfaceAllocatorNotify_AllocateSurfaceHelper
(0x1c90d0/0x1c8ec0)->(0x33dcec, 0x33dce8 => 2, 0x1dbae0) semi-stub
fixme:quartz:VMR7FilterConfig_SetNumberOfStreams (0x1c90bc/0x1c8ec0)->(1) stub
fixme:quartz:VMR9Inner_QueryInterface No interface for
{bb057577-0db8-4e6a-87a7-1a8c9a505a0f}
fixme:strmbase:BaseInputPinImpl_QueryInterface No interface for
{256a6a22-fbad-11d1-82bf-00a0c9696c8f}!
wine: Call from 0x7b83abc3 to unimplemented function
dxva2.dll.DXVA2CreateVideoService, aborting
--- snip ---
MSDN:
http://msdn.microsoft.com/en-us/library/windows/desktop/ms704721%28v=vs.85%…
$ sha1sum DXVAChecker32_3.0.1.zip
e7ba2151ae8cc2b9f805cbd1dd046c31f0d45a5b DXVAChecker32_3.0.1.zip
$ du -sh DXVAChecker32_3.0.1.zip
564K DXVAChecker32_3.0.1.zip
$ wine --version
wine-1.7.15-67-g99c151a
Regards
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http://bugs.winehq.org/show_bug.cgi?id=34620
Bug #: 34620
Summary: Credits option in the menu doesn't work well in Evil
Islands
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46135
--> http://bugs.winehq.org/attachment.cgi?id=46135
Evil Islands Log
Text doesn't show up when you click "CREDITS" in the menu of Evil Islands.
Can be reproduced with the demo (check out the link)
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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https://bugs.winehq.org/show_bug.cgi?id=6254
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |koutouzov(a)sokrat.ru
--- Comment #92 from Anastasius Focht <focht(a)gmx.net> ---
*** Bug 51043 has been marked as a duplicate of this bug. ***
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https://bugs.winehq.org/show_bug.cgi?id=51364
Bug ID: 51364
Summary: Battle.net doesn't start on wine staging, built from
git
Product: Wine-staging
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cysp74(a)posteo.net
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70218
--> https://bugs.winehq.org/attachment.cgi?id=70218
logentries
Battle.net doesn't start wine staging, built from git.
Last working commit is:
https://github.com/wine-staging/wine-staging/commit/fd5866f6f12e82afc74a21e…
Attaching some log entries.
Related env variables:
export __GL_THREADED_OPTIMIZATIONS=0
export __GL_SHADER_CACHE="${SCRIPTHOME}/shadercache"
export __GL_SHADER_DISK_CACHE_PATH="${SCRIPTHOME}/shadercache"
export DXVK_STATE_CACHE_PATH="${SCRIPTHOME}/dxvkcache"
export MESA_GLTHREAD=FALSE
export STAGING_SHARED_MEMORY=1
export STAGING_WRITECOPY=1
export GPU_MAX_HEAP_SIZE=100
export GPU_MAX_ALLOC_PERCENT=100
Played with __GL_THREADED_OPTIMIZATIONS, STAGING_SHARED_MEMORY,
STAGING_WRITECOPY. No effect settings these true/false/on/off.
DXVK 1.9 installed.
Ty
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https://bugs.winehq.org/show_bug.cgi?id=37879
Bug ID: 37879
Summary: LD Didactic CASSY Lab 2: [ERROR] FATAL UNHANDLED
EXCEPTION
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: olibuntu(a)arcor.de
Distribution: ---
Created attachment 50448
--> https://bugs.winehq.org/attachment.cgi?id=50448
output of env WINEDEBUG=warn+all wine C:\\Program\ Files\\LD\
DIDACTIC\\CASSYLab2\\CASSYLab2.exe > output.txt 2>&1
Download MSI packet of latest version of CASSY Lab 2 in your language from:
http://www.ld-didactic.de/service/softwaredownload/cassy-s.html
Direct link for German:
http://www.ld-didactic.com/software/cassylab2_de.msi
Install in a clean WINEPREFIX (change "de" according to your language):
wine msiexec /i cassylab2_de.msi
Run via:
wine C:\\Program\ Files\\LD\ DIDACTIC\\CASSYLab2\\CASSYLab2.exe
I attached the output of
env WINEDEBUG=warn+all wine C:\\Program\ Files\\LD\
DIDACTIC\\CASSYLab2\\CASSYLab2.exe > output.txt 2>&1
Any ideas what to try next? This was on a clean WINEPREFIX. What might I
install? Any DLL missing?
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https://bugs.winehq.org/show_bug.cgi?id=51424
Bug ID: 51424
Summary: Battle.Net update cannot be installed
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aff(a)affsdiary.com
Distribution: ---
After the most recent update to the Battle.Net client, it hangs on 'updating
battle.net update agent' during install on a fresh 6.12 Staging Prefix (a clean
prefix with development was also tried, and also doesn't work).
The error spammed over and over in the console is this;
0104:fixme:uiautomation:UiaClientsAreListening (): stub
At first I thought it was an issue with the new Wine version, however I tried
to test on a second system which was still running the previous version and
still got the issue.
The system(s) this is happening on are both X399 platform (TR1/TR2). Debian 11
is used on both.
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https://bugs.winehq.org/show_bug.cgi?id=51384
Bug ID: 51384
Summary: Rainbow Six Siege Vulkan crashes with Nvidia when
trying to use AMD Vulkan functions
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winevulkan
Assignee: wine-bugs(a)winehq.org
Reporter: stefan.riesenberger(a)gmail.com
Distribution: ---
Created attachment 70241
--> https://bugs.winehq.org/attachment.cgi?id=70241
R6S with +fixme+err+vulkan
So latest wine master fixed the initial crash of Rainbow Six Siege and it works
fine (the singleplayer and Lanplay) with the d3d11 renderer. But the Vulkan
renderer crashes on the following (full log when the game starts attached):
0540:trace:vulkan:wine_vkCmdWriteBufferMarkerAMD 0x7f6131242a30, 0x2000,
0x7f61318696f8, 0x4, 65537
wine: Unhandled page fault on execute access to 0000000000000000 at address
0000000000000000 (thread 0540), starting debugger...
I am using a Nvidia GPU, so this function doesn't exist on the Linux side. This
can be confirmed by checking vulkaninfo.
I already talked to Georg Lehmann and he confirmed that this is an issue in
winevulkan, that he already assumed to be a problem someday.
He also said that he is working on a fix, so this is more of an informational
bug.
Kind regards,
Riesi
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https://bugs.winehq.org/show_bug.cgi?id=51351
Bug ID: 51351
Summary: PokerstarsBr repeatedly crashes
Product: Wine
Version: 6.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: on3.40.se7en(a)gmail.com
Distribution: ---
Created attachment 70208
--> https://bugs.winehq.org/attachment.cgi?id=70208
Backtrace
Repeatedly crashes every few minutes.
Backtrace attached.
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https://bugs.winehq.org/show_bug.cgi?id=51309
Bug ID: 51309
Summary: OSU! crashed after displaying splashscreen
Product: Wine
Version: 6.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zeroredgrave(a)gmail.com
Distribution: ---
Created attachment 70176
--> https://bugs.winehq.org/attachment.cgi?id=70176
OSU Crashed after splashscreen
Osu suddenly crashed after splashscreen.
Error:
System.Runtime.InteropServices.MarshalDirectiveException: Byref array
marshalling to managed code is not implemented.
at (wrapper native-to-managed) System._AppDomain.GetAssemblies(intptr,intptr)
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http://bugs.winehq.org/show_bug.cgi?id=30941
Bug #: 30941
Summary: Could not start osu! using wine-mono
Product: Wine
Version: 1.5.6
Platform: x86-64
URL: http://osu.ppy.sh/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felixonmars(a)gmail.com
CC: fracting(a)gmail.com
Classification: Unclassified
0. Software Download:
http://osu.ppy.sh/p/download
1. How to reproduce:
$ cd path/to/installation/directory
$ wine osu\!.exe
2. Result:
Unhandled Exception: System.InvalidProgramException: Invalid IL code in
#UH.#fs:
#eo (): IL_0010: ldelem.ref
[ERROR] FATAL UNHANDLED EXCEPTION: System.InvalidProgramException: Invalid IL
co
de in #UH.#fs:#eo (): IL_0010: ldelem.ref
Same result using WINEARCH=win32
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