https://bugs.winehq.org/show_bug.cgi?id=57201
Bug ID: 57201
Summary: EA client cannot launch game after wine 8.17+
Product: Wine
Version: 8.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: steampunque8(a)gmail.com
Distribution: ---
Created attachment 77096
--> https://bugs.winehq.org/attachment.cgi?id=77096
last steps of bisect
wine 8.16 was able to launch old origin games with the new EA client. with
wine 8.17 and above, some kind of an arcane error message is given and the
launch fails. I bisected the problem to
917d6afa695ba8d5124a11b02b18c6777cc9e56c, wbemprox: Implement
Win32OperatingSystem.Installdate. The last stages of the bisect are attached.
OS is Slackware 15.0, x86_64, RTX 4070. Windows version is set to 10 in
winecfg.
I don't know if this affects other than old origin games as I only have one
origin game that I ever launch (and that very rarely), PvZ GoTY.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55983
Bug ID: 55983
Summary: Launching application failed
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tsubist(a)gmail.com
Distribution: ---
Created attachment 75578
--> https://bugs.winehq.org/attachment.cgi?id=75578
Backtrace
History:
2000 # https://wiki.winehq.org/Ubuntu
2001 sudo dpkg --add-architecture i386
2002 sudo mkdir -pm755 /etc/apt/keyrings
2003 sudo wget -O /etc/apt/keyrings/winehq-archive.key
https://dl.winehq.org/wine-builds/winehq.key
2004 sudo wget -NP /etc/apt/sources.list.d/
https://dl.winehq.org/wine-builds/ubuntu/dists/jammy/winehq-jammy.sources
2005 sudo apt update
2006 sudo apt install --install-recommends winehq-stable
2007 wget https://archive.org/download/gog-galaxy/gog-galaxy.exe
2008 wine gog-galaxy.exe
...
Errors after failure to launch GOG Galaxy. Got past the point of asking for
winemono.
0078:fixme:nsi:ipv6_forward_enumerate_all not implemented
06c4:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"LIBCRYPTO-1_1" (1.1.1.12)
06c4:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"PCRE2-8" (10.40.0.0)
06c4:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"POCOFOUNDATION" (1.12.2.0)
06c4:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"LIBEXPAT" (2.4.7.0)
06c4:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"POCOFOUNDATION" (1.12.2.0)
06c4:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"POCOFOUNDATION" (1.12.2.0)
06c4:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"QT5CORE" (5.15.2.0)
06c4:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"POCOFOUNDATION" (1.12.2.0)
06c4:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"POCODATA" (1.12.2.0)
06c4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0075F1CC 1 C) semi-stub
06c4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0075F04C 1 C) semi-stub
06c4:fixme:process:WTSGetActiveConsoleSessionId stub
0078:fixme:nsi:ipv6_forward_enumerate_all not implemented
0078:fixme:nsi:ipv6_forward_enumerate_all not implemented
06c4:fixme:netprofm:list_manager_GetConnectivity 021B3370, 021B28DC
0078:fixme:nsi:ipv6_forward_enumerate_all not implemented
0078:fixme:nsi:ipv6_forward_enumerate_all not implemented
06c4:fixme:netprofm:list_manager_GetConnectivity 021B3F68, 021B3F34
06c4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0075F89C 1 C) semi-stub
06dc:fixme:wtsapi:WTSQueryUserToken 1 03BEF89C semi-stub!
06ec:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"LIBCRYPTO-1_1" (1.1.1.12)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57187
Bug ID: 57187
Summary: System's audio device switches whenever an app
launches, then switches back again
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yaomtc(a)protonmail.com
Distribution: ---
This results in my PC's sound cutting out for a few seconds whenever I launch
something with Wine, and again if that thing is a launcher, launching something
else (e.g. Battle.net)
My primary audio output is via the onboard optical audio output (ALC1220
Digital). I also have HDMI output from my graphics card, and a USB audio
interface I only use for input. I have Pipewire installed on this Arch Linux
system with KDE Plasma.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57200
Bug ID: 57200
Summary: Warlords III: Darklords Rising shows distorted image
Product: Wine
Version: 9.17
Hardware: x86-64
URL: https://store.steampowered.com/app/2916220/Warlords_II
I_Darklords_Rising/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 4c15acf234a575b7b054016e2a0099202885d87f
Distribution: ---
Created attachment 77095
--> https://bugs.winehq.org/attachment.cgi?id=77095
screenshot from the main menu
The bug is similar in appearance to bug #57189 but it is caused by a different
commit and is not fixed unlike 57189.
The game screen is distorted and doesn't fill the screen properly.
Occurs both in fullscreen and virtual desktop mode.
The commit causing the problem:
commit 4c15acf234a575b7b054016e2a0099202885d87f
winex11: Detach offscreen OpenGL windows after creation.
Plain terminal output doesn't show anything relevant.
You can reproduce the bug in the Steam version or with the original demo
version released in 1997:
https://archive.org/download/WarlordsIIIReignofHeroes_1020/war3demo.zip
Still present in wine-9.17-160-g03d985369dc
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57199
Bug ID: 57199
Summary: window_surface not always destroyed
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: alexandros.frantzis(a)collabora.com
Distribution: ---
Created attachment 77093
--> https://bugs.winehq.org/attachment.cgi?id=77093
DPI unaware app with winex11 not destroying window surfaces
With the latest Wine master (tested 03d985369dc9afe943ee3072478a2567b3fe4077,
but haven't run a bisection, so can't say when this was introduced), there are
scenarios where the previous window_surface for a HWND is not destroyed when a
new one is created for that same HWND (e.g., resizing). This creates memory
leaks which have different effects depending on the driver (e.g., winewayland
eventually runs out of SHM memory).
I am seeing this issue with applications that are not DPI aware when the system
dpi != 96. I am attaching two logs, one for winex11 (under xwayland) and one
for winewayland, from the same application (Crayon Physics Deluxe) while
interactively resizing the window, in a prefix with dpi=192 configured
(matching the 2x monitor scale). Note the absence of any window surface
destruction calls in the logs, whereas multiple new window surfaces (for the
same window) are being created during the resize.
I have slightly changed the {WAYLAND,X11DRV}_CreateWindowSurface TRACE() so
that it prints `*surface` (instead of `surface`) in the logs.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57198
Bug ID: 57198
Summary: Chessbase 11: Incorrect vertical window size if moved
to external monitor and restarted
Product: Wine
Version: 9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Starting chessbase 11 on my laptop screen. I move the window to my external
monitor. I close it there. I restart and it's moved back to the laptop monitor.
The vertical size of the window has changed to less than 100 pixels. I have to
resize it from the menu bar as resize by dragging the edge stops being
available.
I'd expect the size to be the same (both screens are 4K). I don't know if I
should be expecting it to reopen on the same screen.
Happy to jump on a zoom call to demonstrate / debug.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51202
Bug ID: 51202
Summary: Chessbase 11 Incorrect window brought to front on
search termination
Product: Wine
Version: 6.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
In Chessbase 11, when search is terminated (manually or by completion) a
different ChessBase window (main one?) is brought to the front rather than
refreshing the current one.
This has always been an issue in wine.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57195
Bug ID: 57195
Summary: wineconsole is broken Wine 9.17 after moving its
window (Far File Manager is broken as well, as a
result)
Product: Wine
Version: 9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Steps to reproduce (under X11):
1. wine wineconsole
2. Move the window.
Results:
CPU use 100%, wineconsole starts repainting itself indefinitely.
Expected results:
This shouldn't be happening.
P.S.
1. This does not always happen but after running Far File Manager 2/3 (doesn't
matter) and exiting it, wineconsole starts misbehaving 100%.
2. My DPI is set to 110.
3. I'm using "Lucida Console" (from MS Core Fonts) as my
HKEY_CURRENT_USER\Console\FaceName
Could be a result of HighDPI support in Wine 9.17.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57190
Bug ID: 57190
Summary: Configure ends with: Do '' to compile Wine.
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, regression, source
Severity: trivial
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 63d2019b85f4603e48bfcb1c1668fcd6932656d0
Distribution: ---
This is only a cosmetic issue, the source is compiling properly.
When running the configure script in the Wine source dir, the output ends with
configure: Finished. Do '' to compile Wine.
Instead of
configure: Finished. Do 'make' to compile Wine.
This is after
commit 63d2019b85f4603e48bfcb1c1668fcd6932656d0
configure: Remove some no longer used defines.
wine-9.17-142-g8bf8754d68a
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57189
Bug ID: 57189
Summary: Caesar 3, Neighbours from Hell 1-2: screen cropped
Product: Wine
Version: 9.17
Hardware: x86-64
URL: https://archive.org/download/CaesarIiiDemo/caesar3.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 278ca7f68d727639b3389b78c363134fa2bd32a8
Distribution: ---
The problem occurs in certain old games that switch to lower resolutions
(800X600, 1024X768) when launched. The screen changes to the resolution the
game uses, but the game screen is only partially displayed because the lower
half of the screen is cut off.
This happens both in fullscreen and virtual desktop mode.
Reverting commit 278ca7f68d727639b3389b78c363134fa2bd32a8
(winex11: Only update the client window position in sync_client_position.)
fixes the problem for me.
You can reproduce the problem with Caesar 3 demo or the Neighbours from Hell
Compilation on Steam:
https://store.steampowered.com/app/260750/Neighbours_from_Hell_Compilation/
wine-9.17-142-g8bf8754d68a
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.